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General Tabletop Discussion
*Dungeons & Dragons
Which common monsters/creature types do you exclude from your campaigns?
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<blockquote data-quote="Voadam" data-source="post: 8657638" data-attributes="member: 2209"><p>For a while I in 3e I excluded half-races as races. So Half-Dragons might be an individual divine champion powered up by Tiamat or an individual wizard magical experiment instead of from cross-breeding and I had full subspecies like gray orcs with half-orc stats.</p><p></p><p>It has been a long time (2e and the late 90s) since I used infectious lycanthropes. I am not interested in dealing with the infectious curse of lycanhropy in game, though I love non-infectious wolfwere and WoD style werewolves.</p><p></p><p>I stopped mostly using energy draining undead as I really do not want to deal with level loss in game, either having it happen or having enough cleric restorations to make it not a problem. Similarly save or die poison monsters. Or age attack ghosts. This was mostly an issue for pre-3e D&D.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8657638, member: 2209"] For a while I in 3e I excluded half-races as races. So Half-Dragons might be an individual divine champion powered up by Tiamat or an individual wizard magical experiment instead of from cross-breeding and I had full subspecies like gray orcs with half-orc stats. It has been a long time (2e and the late 90s) since I used infectious lycanthropes. I am not interested in dealing with the infectious curse of lycanhropy in game, though I love non-infectious wolfwere and WoD style werewolves. I stopped mostly using energy draining undead as I really do not want to deal with level loss in game, either having it happen or having enough cleric restorations to make it not a problem. Similarly save or die poison monsters. Or age attack ghosts. This was mostly an issue for pre-3e D&D. [/QUOTE]
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General Tabletop Discussion
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Which common monsters/creature types do you exclude from your campaigns?
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