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Which core class you never play?
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<blockquote data-quote="Lamoni" data-source="post: 1520203" data-attributes="member: 12680"><p>Paladin has been my favorite class, but after reading a lot of discussions about them, I think that enjoying a Paladin depends a LOT on the player and the DM sharing the same idea of how they should be played. Some people are very loose and free with their lawful good alignment and treat them the same as if they were lawful good of any other class (just don't do an obvious evil or unlawful act, or you risk changing alignments and therefore need atonement). Others are very rigid and expect a Paladin to do X when presented with situation Y. You can have fun either way, but I would hate playing a Paladin if the DM had different ideas of what a Paladin should be. </p><p></p><p>Every other class can be fun without meeting that condition since no one else risks losing their class abilities due to having a different playing style than the DM.</p><p></p><p>That said, I chose druid and bard as classes that don't interest me much. I like to specialize and I like fighting, and while the bard can fight fairly well... it can only specialize (to the point of being better than other classes) in gathering information, bluff, disguise, etc. As for the druid, the entire concept just doesn't fit in with any fantasy books I enjoy (and base my playing off of). I guess the monk doesn't either, but the monk has a few abilities I would like to try out just once... but only when I play with a larger group so that all the traditional roles can be filled.</p></blockquote><p></p>
[QUOTE="Lamoni, post: 1520203, member: 12680"] Paladin has been my favorite class, but after reading a lot of discussions about them, I think that enjoying a Paladin depends a LOT on the player and the DM sharing the same idea of how they should be played. Some people are very loose and free with their lawful good alignment and treat them the same as if they were lawful good of any other class (just don't do an obvious evil or unlawful act, or you risk changing alignments and therefore need atonement). Others are very rigid and expect a Paladin to do X when presented with situation Y. You can have fun either way, but I would hate playing a Paladin if the DM had different ideas of what a Paladin should be. Every other class can be fun without meeting that condition since no one else risks losing their class abilities due to having a different playing style than the DM. That said, I chose druid and bard as classes that don't interest me much. I like to specialize and I like fighting, and while the bard can fight fairly well... it can only specialize (to the point of being better than other classes) in gathering information, bluff, disguise, etc. As for the druid, the entire concept just doesn't fit in with any fantasy books I enjoy (and base my playing off of). I guess the monk doesn't either, but the monk has a few abilities I would like to try out just once... but only when I play with a larger group so that all the traditional roles can be filled. [/QUOTE]
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Which core class you never play?
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