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Which CRPG has the best STORY? (Forked from: Do you not play WoW?)
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<blockquote data-quote="I'm A Banana" data-source="post: 4606582" data-attributes="member: 2067"><p>Started with FF Tactics.</p><p></p><p>Favorite is FFIV. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But really, I've got a soft spot for many parts of the various FF games.</p><p></p><p>#1 had that "twist" at the beginning and the end that established a bit of the mind-bending philosophy that would become staple.</p><p></p><p>#2 had a pretty epic plot, really, and a lot of drama and death. I think it was mostly marred by a pretty annoying (and abuse-prone) advancement system.</p><p></p><p>#3 was awesome for the way the party discovered new worlds, dramatically expanding on the game every few hours until it spiralled into something HUGE.</p><p></p><p>#4 I'm partial to because of the strong themes and the sense of loss and redemption that happens with many of the characters.</p><p></p><p>#5 has that "new worlds new vistas" feel that 3 did pretty well, and the job system again, but I was a fan of a few of the characters (Faris's whole arc is very interesting)</p><p></p><p>#6 has that wonderfully expansive cast and the series' first really awesome villain. </p><p></p><p>#7 has another awesome villain and a certain famous death scene.</p><p></p><p>#8 does a surprisingly nice job with the "memory loss" and "time travel" mind screws.</p><p></p><p>#9 has another great cast of characters and a really evocative setting.</p><p></p><p>#10 is gloriously plotted.</p><p></p><p>#11 again, has a surprisingly strong back story....it just takes forever to get to it in typical MMO mode. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>#12 makes me feel part of a living, breathing world more strongly than the ones before it. And even though Vaan wasn't supposed to be the main character, it lends to that feel very nicely: you're not a great character, you are observing great characters in action.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4606582, member: 2067"] Started with FF Tactics. Favorite is FFIV. :) But really, I've got a soft spot for many parts of the various FF games. #1 had that "twist" at the beginning and the end that established a bit of the mind-bending philosophy that would become staple. #2 had a pretty epic plot, really, and a lot of drama and death. I think it was mostly marred by a pretty annoying (and abuse-prone) advancement system. #3 was awesome for the way the party discovered new worlds, dramatically expanding on the game every few hours until it spiralled into something HUGE. #4 I'm partial to because of the strong themes and the sense of loss and redemption that happens with many of the characters. #5 has that "new worlds new vistas" feel that 3 did pretty well, and the job system again, but I was a fan of a few of the characters (Faris's whole arc is very interesting) #6 has that wonderfully expansive cast and the series' first really awesome villain. #7 has another awesome villain and a certain famous death scene. #8 does a surprisingly nice job with the "memory loss" and "time travel" mind screws. #9 has another great cast of characters and a really evocative setting. #10 is gloriously plotted. #11 again, has a surprisingly strong back story....it just takes forever to get to it in typical MMO mode. :) #12 makes me feel part of a living, breathing world more strongly than the ones before it. And even though Vaan wasn't supposed to be the main character, it lends to that feel very nicely: you're not a great character, you are observing great characters in action. [/QUOTE]
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