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Which D&D author/designer do you like best?
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<blockquote data-quote="RSKennan" data-source="post: 530177" data-attributes="member: 8256"><p>I wasn't going to post to this thread, but I am a huge fan of Johnathan Tweet. Aside from Gygax back in 1E, no other author has made me think like he has. I can see his mark on 3e D&D very clearly, just like I can see Monte's influence, and even Skip Williams's. Here's how I see it: Monte is the idea man; an inexaustible fountain of ideas, most incredible, but some strange. With a good editor or collaborator to act as a foil for some of them, his stranger ideas might creep in and alienate some of his audience. I've been told I'm like this. Skip Williams seems like the realist of the group, maintaining verisimilitude by acting as a foil for the "out there" ideas, and developing a solid rules base that is self-consistent. A good friend of mine fills this role for me.</p><p>Tweet, I believe combines the elements of these two into a paragon of multiclass perfection. He gives up *some* creativity in exchange for the flexibility to develop novel yet solid rules solutions. Therefore he fills in the gaps left by the other two in the holy triad (Gygax is Father of the Pantheon), while having access to areas that neither of the other two can get to alone. He's the kind of designer I'd like to be someday. </p><p></p><p>Everway changed my view of roleplaying forever, so at least for me, he did set the world on fire.</p></blockquote><p></p>
[QUOTE="RSKennan, post: 530177, member: 8256"] I wasn't going to post to this thread, but I am a huge fan of Johnathan Tweet. Aside from Gygax back in 1E, no other author has made me think like he has. I can see his mark on 3e D&D very clearly, just like I can see Monte's influence, and even Skip Williams's. Here's how I see it: Monte is the idea man; an inexaustible fountain of ideas, most incredible, but some strange. With a good editor or collaborator to act as a foil for some of them, his stranger ideas might creep in and alienate some of his audience. I've been told I'm like this. Skip Williams seems like the realist of the group, maintaining verisimilitude by acting as a foil for the "out there" ideas, and developing a solid rules base that is self-consistent. A good friend of mine fills this role for me. Tweet, I believe combines the elements of these two into a paragon of multiclass perfection. He gives up *some* creativity in exchange for the flexibility to develop novel yet solid rules solutions. Therefore he fills in the gaps left by the other two in the holy triad (Gygax is Father of the Pantheon), while having access to areas that neither of the other two can get to alone. He's the kind of designer I'd like to be someday. Everway changed my view of roleplaying forever, so at least for me, he did set the world on fire. [/QUOTE]
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