Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Which D&D "cow" is least sacred?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Calico_Jack73" data-source="post: 1329721" data-attributes="member: 14403"><p>Personally I'd love to see Hit Points go, at least as we know them now. This is for three reasons:</p><p>1) It is ridiculous to think that a PC with 25%, 50%, or more of his hit points gone is going to fight as well as he did when he was fresh. I like Vampire and Shadowrun for assigning penalties when you take a certain damage threshold.</p><p>2) PC's shouldn't take damage the same way. A Dwarven Fighter with an 18 Con should be able to weather damage better than say an Elven Wizard with a Con of 8. Sure, Hit Points reflect that but I'd like to get away from hit points. Cyberpunk handles it well with the Body Type Modifier. The healthier you are the better you deal with shock and damage so you end up taking less than someone who isn't as healthy. Everyone uses the same condition monitor so it pays to be healthy.</p><p>3) There is no system to kill someone in a single shot or to knock them out easily. Again I like Vampire for their system in which greater accuracy contributes to greater damage. Crossbows and Firearms should command a healthy respect but try intimidating a 10th level Fighter with a Crossbow that only does 1d10 damage. He could easily take several shots and still be in fighting form. "HA-HA!!! I STILL HAVE 20 HIT POINTS LEFT". In a hit point system you can't reach a good balance of lethality. Either they are too lethal or too weak.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1329721, member: 14403"] Personally I'd love to see Hit Points go, at least as we know them now. This is for three reasons: 1) It is ridiculous to think that a PC with 25%, 50%, or more of his hit points gone is going to fight as well as he did when he was fresh. I like Vampire and Shadowrun for assigning penalties when you take a certain damage threshold. 2) PC's shouldn't take damage the same way. A Dwarven Fighter with an 18 Con should be able to weather damage better than say an Elven Wizard with a Con of 8. Sure, Hit Points reflect that but I'd like to get away from hit points. Cyberpunk handles it well with the Body Type Modifier. The healthier you are the better you deal with shock and damage so you end up taking less than someone who isn't as healthy. Everyone uses the same condition monitor so it pays to be healthy. 3) There is no system to kill someone in a single shot or to knock them out easily. Again I like Vampire for their system in which greater accuracy contributes to greater damage. Crossbows and Firearms should command a healthy respect but try intimidating a 10th level Fighter with a Crossbow that only does 1d10 damage. He could easily take several shots and still be in fighting form. "HA-HA!!! I STILL HAVE 20 HIT POINTS LEFT". In a hit point system you can't reach a good balance of lethality. Either they are too lethal or too weak. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Which D&D "cow" is least sacred?
Top