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Which D&D edition do you *really* prefer?
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<blockquote data-quote="wingsandsword" data-source="post: 5971809" data-attributes="member: 14159"><p>I love the 2e settings and cosmology. I am a big fan of the idea that all the official D&D settings are part of one conjoined cosmology, if you want to go spelljamming or planewalking.</p><p></p><p>I adore old-school Planescape, and 2e Realms was so rich in it's "fluff" that I doubt any official WotC setting will ever produce books as rich as Aurora's Whole Realms Catalogue or Faiths And Avatars and its companion books Powers and Pantheons and Demihuman Deities. 2e also gave us such wonderful, rich products as Al Qadim and Dark Sun.</p><p></p><p>However, in terms of mechanics I generally prefer low level 3.5. </p><p></p><p>I hate how complicated the game becomes to run above 7th or 8th level, as combats take longer and characters become slowly more and more about how much stuff they have.</p><p></p><p>I really don't like the AD&D rules though, 1e or 2e. So constricting, so limiting in what a character can do or be. Multiclassing restrictions, ability score restrictions, level limits, nonweapon proficiency slots (or worse, Secondary Skills), racial restrictions on base classes, the counter-intuitive THAC0 math, and a hundred other complaints. </p><p></p><p>What do I really like? 2e style and fluff, with d20 rules-set, but either lower-level play or some as-yet-unknown simplified rules set that preserves the best of 3.x without turning the higher level game into the bogged-down accounting sessions that our 2e sessions never became.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 5971809, member: 14159"] I love the 2e settings and cosmology. I am a big fan of the idea that all the official D&D settings are part of one conjoined cosmology, if you want to go spelljamming or planewalking. I adore old-school Planescape, and 2e Realms was so rich in it's "fluff" that I doubt any official WotC setting will ever produce books as rich as Aurora's Whole Realms Catalogue or Faiths And Avatars and its companion books Powers and Pantheons and Demihuman Deities. 2e also gave us such wonderful, rich products as Al Qadim and Dark Sun. However, in terms of mechanics I generally prefer low level 3.5. I hate how complicated the game becomes to run above 7th or 8th level, as combats take longer and characters become slowly more and more about how much stuff they have. I really don't like the AD&D rules though, 1e or 2e. So constricting, so limiting in what a character can do or be. Multiclassing restrictions, ability score restrictions, level limits, nonweapon proficiency slots (or worse, Secondary Skills), racial restrictions on base classes, the counter-intuitive THAC0 math, and a hundred other complaints. What do I really like? 2e style and fluff, with d20 rules-set, but either lower-level play or some as-yet-unknown simplified rules set that preserves the best of 3.x without turning the higher level game into the bogged-down accounting sessions that our 2e sessions never became. [/QUOTE]
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