Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Which edition change changed the game the most?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dice4Hire" data-source="post: 5463875" data-attributes="member: 55066"><p>I voted 3E.</p><p></p><p>To me, 2E was a mess of a system, with lots of odd rules, and classes that brought their own rulesets into the game. Add in kits, and changes from the beginning to end of 2E, and you could hardly play a game of 2E without a half-hour discussion of house rules. </p><p></p><p>With 3E, you had a solid rules set, that, though expanded upon endlessly, worked quite well as an SRD only game. And a whole lot of people played it that way. The skills were a godsend, spells were somewhat cleaned up, especially the casters themselves, feats were nice, and characters became both fluff and crunch customizable, something that even in 2E was hard to do crunch wise. </p><p></p><p>Ti me 4E look different, but it is really very similar to 3E with the exception of spells. I know why WOTC did it, and maybe they went a bit far, but allowing people to play fighters again in high level games was worth it.</p></blockquote><p></p>
[QUOTE="Dice4Hire, post: 5463875, member: 55066"] I voted 3E. To me, 2E was a mess of a system, with lots of odd rules, and classes that brought their own rulesets into the game. Add in kits, and changes from the beginning to end of 2E, and you could hardly play a game of 2E without a half-hour discussion of house rules. With 3E, you had a solid rules set, that, though expanded upon endlessly, worked quite well as an SRD only game. And a whole lot of people played it that way. The skills were a godsend, spells were somewhat cleaned up, especially the casters themselves, feats were nice, and characters became both fluff and crunch customizable, something that even in 2E was hard to do crunch wise. Ti me 4E look different, but it is really very similar to 3E with the exception of spells. I know why WOTC did it, and maybe they went a bit far, but allowing people to play fighters again in high level games was worth it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Which edition change changed the game the most?
Top