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Which edition change changed the game the most?
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<blockquote data-quote="Beginning of the End" data-source="post: 5463952" data-attributes="member: 55271"><p>You're responding to someone talking about transition from AD&D1 to AD&D2, from AD&D2 to D&D3, and from D&D3 to D&D4. Where, exactly, are you finding a 10th level elf in those four systems?</p><p></p><p></p><p></p><p>I'm fairly certain that's not a legal character option in <em>any</em> edition of the game.</p><p></p><p>Unless by "10th level" you just mean a character level to be divided in some arbitrary fashion among the four classes listed, in which case it's legal for the first time in 3E and, thus, doesn't pose any relevance to the guy you're replying to except insofar as it can't be converted to D&D4 (thus proving his point).</p><p></p><p></p><p></p><p>Ditto.</p><p></p><p></p><p></p><p>Multiclassed AD&D demi-humans are probably the one example of 3E having a conversion conundrum: You can either choose to model the original abilities of the character or the hit point total of the character, but not both.</p><p></p><p>This is largely because AD&D multi-classing was functionally broken: Assuming you had the prerequisites, being multi-classed was superior in every way. (D&D3 multi-classing was arguably broken the other direction, with some class combinations being mechanically inferior. But that's a debate for a different thread.)</p><p></p><p></p><p></p><p>It was 2E that did that.</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 5463952, member: 55271"] You're responding to someone talking about transition from AD&D1 to AD&D2, from AD&D2 to D&D3, and from D&D3 to D&D4. Where, exactly, are you finding a 10th level elf in those four systems? I'm fairly certain that's not a legal character option in [i]any[/i] edition of the game. Unless by "10th level" you just mean a character level to be divided in some arbitrary fashion among the four classes listed, in which case it's legal for the first time in 3E and, thus, doesn't pose any relevance to the guy you're replying to except insofar as it can't be converted to D&D4 (thus proving his point). Ditto. Multiclassed AD&D demi-humans are probably the one example of 3E having a conversion conundrum: You can either choose to model the original abilities of the character or the hit point total of the character, but not both. This is largely because AD&D multi-classing was functionally broken: Assuming you had the prerequisites, being multi-classed was superior in every way. (D&D3 multi-classing was arguably broken the other direction, with some class combinations being mechanically inferior. But that's a debate for a different thread.) It was 2E that did that. [/QUOTE]
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Which edition change changed the game the most?
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