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Which edition change changed the game the most?
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 5463965" data-attributes="member: 23094"><p>Actually, that progresssion (AD&D1 - 2, etc.) isn't explicitly present in the original post, and I gathered from it that he was essentially arguing that a 10th-level Fighter (or Fighting Man) didn't change much at all from Basic all the way up through 3rd.</p><p></p><p>So, a 10th-level Elf absolutely fits in the progression, in that it starts as an Elf, turns into a Fighter / Magic-User, and then ... ?</p><p></p><p></p><p></p><p>Recall that the original AD&D Bard class was, essentially, the first Prestige Class, and required you to first level as the other classes specified before you could "start over" as a Bard.</p><p></p><p></p><p></p><p>Ergo, it's a valid criticism of the previous poster's point that "I can convert Fighters between editions really easily, ergo 4th is the first real break."</p><p></p><p>Well, sure, you <em>sorta</em> can, but there were numerous breaks all throughout the evolution of the game where characters could not be converted easily.</p><p></p><p></p><p></p><p>Yep - so it's odd to pick 4Ed as the "break point" given that a fairly substantial break point occured the edition previous (and, as mentioned, there were break points previous to that, as well, that the previous poster glossed over).</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 5463965, member: 23094"] Actually, that progresssion (AD&D1 - 2, etc.) isn't explicitly present in the original post, and I gathered from it that he was essentially arguing that a 10th-level Fighter (or Fighting Man) didn't change much at all from Basic all the way up through 3rd. So, a 10th-level Elf absolutely fits in the progression, in that it starts as an Elf, turns into a Fighter / Magic-User, and then ... ? Recall that the original AD&D Bard class was, essentially, the first Prestige Class, and required you to first level as the other classes specified before you could "start over" as a Bard. Ergo, it's a valid criticism of the previous poster's point that "I can convert Fighters between editions really easily, ergo 4th is the first real break." Well, sure, you [I]sorta[/I] can, but there were numerous breaks all throughout the evolution of the game where characters could not be converted easily. Yep - so it's odd to pick 4Ed as the "break point" given that a fairly substantial break point occured the edition previous (and, as mentioned, there were break points previous to that, as well, that the previous poster glossed over). [/QUOTE]
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Which edition change changed the game the most?
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