Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Which edition easiest to adapt to 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Inchoroi" data-source="post: 6478598" data-attributes="member: 6752135"><p>I've had success at converting both 2e and Pathfinder adventures (GDQ & Rise of the Runelords, at the moment). Both require you to take the scenarios and apply your own monsters and treasure, however; I think I prefer the Pathfinder, solely because of better art (GDQ is going great, though).</p><p></p><p>You'll find that DCs from converting 3.pf to 5e should drop by about 5-7, and you'll have to ignore all the different skill suggestions, because you do not have nearly that many to choose from (I always forget about Investigation now; keep trying to substitute Survival, which devalues the Investigation proficiency). Treasure and magic items in 3.pf need to be thrown out and redone entirely (unless plot-required; then they must be made out of whole cloth). </p><p></p><p>In converting 2e, I've had to change the number and layout of monsters a bit; GDQ has a lot of giants that come in at differing times in the first few adventures, including a frost giant right at the beginning (as a note, I don't like the idea that characters get captured in Scourge of the Slave Lords, so I'm actually running GDQ as a continuation of the Lost Mines of Phandelver). The philosophy of monsters being more useful for longer in a DM's planning plays well into your hands, but you'll still have to be careful when putting in monsters, even substituting types and renaming them (using hill giants for 'frost giant young', for example). Like 3.pf, you also have to completely redo treasure and magic items--they're a lot more prevalent than I remember...</p></blockquote><p></p>
[QUOTE="Inchoroi, post: 6478598, member: 6752135"] I've had success at converting both 2e and Pathfinder adventures (GDQ & Rise of the Runelords, at the moment). Both require you to take the scenarios and apply your own monsters and treasure, however; I think I prefer the Pathfinder, solely because of better art (GDQ is going great, though). You'll find that DCs from converting 3.pf to 5e should drop by about 5-7, and you'll have to ignore all the different skill suggestions, because you do not have nearly that many to choose from (I always forget about Investigation now; keep trying to substitute Survival, which devalues the Investigation proficiency). Treasure and magic items in 3.pf need to be thrown out and redone entirely (unless plot-required; then they must be made out of whole cloth). In converting 2e, I've had to change the number and layout of monsters a bit; GDQ has a lot of giants that come in at differing times in the first few adventures, including a frost giant right at the beginning (as a note, I don't like the idea that characters get captured in Scourge of the Slave Lords, so I'm actually running GDQ as a continuation of the Lost Mines of Phandelver). The philosophy of monsters being more useful for longer in a DM's planning plays well into your hands, but you'll still have to be careful when putting in monsters, even substituting types and renaming them (using hill giants for 'frost giant young', for example). Like 3.pf, you also have to completely redo treasure and magic items--they're a lot more prevalent than I remember... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Which edition easiest to adapt to 5e?
Top