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D&D Older Editions
Which Edition of D&D (or OSR Ruleset) Has the Best GMing Advice?
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<blockquote data-quote="Mark Hope" data-source="post: 9412237" data-attributes="member: 27051"><p>From what I understand, the expanded content is largely the stuff on dungeons at the end - the first 100 pages were meant to be in the DMG but the rest of the DMG ran too long. That said, I don't see why it wasn't included anyway - it would have brought the DMG to about 290 pages, some 50 pages longer than the PHB. Cost reasons perhaps? I still think it could have been included with a different approach - much of the DMG repeats content from the PHB which, while helpful, undoubtedly contributed to the decision to cut the CS&CG content.</p><p></p><p>I can totally see how the absence of that material would have been confusing. I recall really looking forward to seeing what the 2e DMG had to say on how to be a DM, given the overall improvement in organisation and general advice and was really disappointed that there was so little of it. Must have been super frustrating for a new player.</p></blockquote><p></p>
[QUOTE="Mark Hope, post: 9412237, member: 27051"] From what I understand, the expanded content is largely the stuff on dungeons at the end - the first 100 pages were meant to be in the DMG but the rest of the DMG ran too long. That said, I don't see why it wasn't included anyway - it would have brought the DMG to about 290 pages, some 50 pages longer than the PHB. Cost reasons perhaps? I still think it could have been included with a different approach - much of the DMG repeats content from the PHB which, while helpful, undoubtedly contributed to the decision to cut the CS&CG content. I can totally see how the absence of that material would have been confusing. I recall really looking forward to seeing what the 2e DMG had to say on how to be a DM, given the overall improvement in organisation and general advice and was really disappointed that there was so little of it. Must have been super frustrating for a new player. [/QUOTE]
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Which Edition of D&D (or OSR Ruleset) Has the Best GMing Advice?
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