Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Which Edition of D&D (or OSR Ruleset) Has the Best GMing Advice?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tigris" data-source="post: 9436779" data-attributes="member: 7043270"><p>The D&D 4E DMG has definitly a lot of good advice for beginner Dungeon Masters. It even tells what kind of different styles there are or one can choose, so its not saying there is only 1 way. It even includes advice ffor what to do to prepare depending on how much time you have. Tipps on how other players can take burdens away from you, how to teach new players (since this will happen) the game. Exact guidelines with examples on how to make encounters (with encounter math which works), including non combat encounters (traps, puzzles, skill challenges) and non combat ways to give experience (the encounters + quests). (The skill challenge part was for a lot of people not clear enough, but DMG2 did this better). How to use existing adventures, how to fix problems which occurs, how to build your own adventure. </p><p></p><p></p><p>Of course you still get better with experience etc., but the 4E DMG does give enough advice for someone such that they can start being a GM:</p></blockquote><p></p>
[QUOTE="Tigris, post: 9436779, member: 7043270"] The D&D 4E DMG has definitly a lot of good advice for beginner Dungeon Masters. It even tells what kind of different styles there are or one can choose, so its not saying there is only 1 way. It even includes advice ffor what to do to prepare depending on how much time you have. Tipps on how other players can take burdens away from you, how to teach new players (since this will happen) the game. Exact guidelines with examples on how to make encounters (with encounter math which works), including non combat encounters (traps, puzzles, skill challenges) and non combat ways to give experience (the encounters + quests). (The skill challenge part was for a lot of people not clear enough, but DMG2 did this better). How to use existing adventures, how to fix problems which occurs, how to build your own adventure. Of course you still get better with experience etc., but the 4E DMG does give enough advice for someone such that they can start being a GM: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Which Edition of D&D (or OSR Ruleset) Has the Best GMing Advice?
Top