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Which element could D&D stand to lose more?
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<blockquote data-quote="Hussar" data-source="post: 5244474" data-attributes="member: 22779"><p>If it was 100% up to me, with no other restrictions? Lose them both. Lose psionics because, as Crothian said, they're a half baked tacked on concept that has never really meshed well with the core mechanics (granted 4e might be different, haven't seen them yet). Plus, they're just as bad of a fit for fantasy as computers and laser tanks (even though all three can certainly be re-speced to fit in fantasy). If you rebranded psionics as a fantasy equivalent of some sort of spirit (as in mental spirit, not the ghost type) powers, I'd probably be happy with it.</p><p></p><p>I'd eject elves (despite the fact that I'm currenly playing an eladrin) simply because virtually every elf player I've ever seen over the years plays elves as humans that can see in the dark and it irks me to no end. Dwarves get personality. Halflings get personality. Elves get to be humans. Yuck. Give them a niche and a reason to exist or stick them in the monster manual where they belong.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5244474, member: 22779"] If it was 100% up to me, with no other restrictions? Lose them both. Lose psionics because, as Crothian said, they're a half baked tacked on concept that has never really meshed well with the core mechanics (granted 4e might be different, haven't seen them yet). Plus, they're just as bad of a fit for fantasy as computers and laser tanks (even though all three can certainly be re-speced to fit in fantasy). If you rebranded psionics as a fantasy equivalent of some sort of spirit (as in mental spirit, not the ghost type) powers, I'd probably be happy with it. I'd eject elves (despite the fact that I'm currenly playing an eladrin) simply because virtually every elf player I've ever seen over the years plays elves as humans that can see in the dark and it irks me to no end. Dwarves get personality. Halflings get personality. Elves get to be humans. Yuck. Give them a niche and a reason to exist or stick them in the monster manual where they belong. [/QUOTE]
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Which element could D&D stand to lose more?
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