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Which "Elements" would you put in a Cosmology?
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<blockquote data-quote="Cadence" data-source="post: 8073326" data-attributes="member: 6701124"><p>I like the idea of motions, interactions, or types of chi instead of basic substances. But I need to get my head wrapped around how that would merge with different types of clerical channeling, or spirit types, or spell types. Without doing that there really doesn't need to be a separate wood or metal "element". Although following PF, they could just be treated like they were Hellenistic. I can imagine metal and being some combinations of earth with either fire or negative and wood as earth with water or air or positive. </p><p></p><p>It might be easiest to treat the Daoist idea as entirely separate with classes and magic system designed just for it. </p><p></p><p></p><p></p><p>Trying to keep things vaguely in line with the classic D&Disms (esp. 3.5/PF), some force/element that is the stuff that heals living/damages undead, and its opposite that damages living/heals undead are probably things I need to keep.</p><p></p><p>Going with an active negative (instead of just a lack) feels like it has a variety of aspects: there's the one that's the natural opposite of positive's aspect of life and growth (the necessary death and decay), there's the one you mention of the absolute nothingness (oblivion?), and the source that powers the undead. I can imagine a non-evil god of death going with the first of those three and being the enemy of the things that do the other two. Is that one negative energy that has a natural use and two corruptions? Or is the nothingness just what you see in that if the positive is hidden? Is positive also bad if it doesn't have the negative to balance it.</p><p></p><p>If I'm imagining spirits associated with each element I can picture the types of Djinn for the four classic elements, maybe some giant ent-like fae for wood. For negative could it be some lich like spirit? Could it be a mawing darkness of oblivion that the lich would fight against? Could it even be a corruption of something that spreads disease or is toxic or acidic?</p></blockquote><p></p>
[QUOTE="Cadence, post: 8073326, member: 6701124"] I like the idea of motions, interactions, or types of chi instead of basic substances. But I need to get my head wrapped around how that would merge with different types of clerical channeling, or spirit types, or spell types. Without doing that there really doesn't need to be a separate wood or metal "element". Although following PF, they could just be treated like they were Hellenistic. I can imagine metal and being some combinations of earth with either fire or negative and wood as earth with water or air or positive. It might be easiest to treat the Daoist idea as entirely separate with classes and magic system designed just for it. Trying to keep things vaguely in line with the classic D&Disms (esp. 3.5/PF), some force/element that is the stuff that heals living/damages undead, and its opposite that damages living/heals undead are probably things I need to keep. Going with an active negative (instead of just a lack) feels like it has a variety of aspects: there's the one that's the natural opposite of positive's aspect of life and growth (the necessary death and decay), there's the one you mention of the absolute nothingness (oblivion?), and the source that powers the undead. I can imagine a non-evil god of death going with the first of those three and being the enemy of the things that do the other two. Is that one negative energy that has a natural use and two corruptions? Or is the nothingness just what you see in that if the positive is hidden? Is positive also bad if it doesn't have the negative to balance it. If I'm imagining spirits associated with each element I can picture the types of Djinn for the four classic elements, maybe some giant ent-like fae for wood. For negative could it be some lich like spirit? Could it be a mawing darkness of oblivion that the lich would fight against? Could it even be a corruption of something that spreads disease or is toxic or acidic? [/QUOTE]
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