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Which Era?
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<blockquote data-quote="FentonGib" data-source="post: 4499671" data-attributes="member: 77527"><p>I've played Rebellion-era (after the battle of Yavin) before, and currently am playing the New Jedi Order era (Yuuzhan Vong invasion). I find both are great, depending on what the feel of the game is.</p><p></p><p>If you like the feel of "shiny heroes" or swashbuckler types, against the system - then the rebellion era works well. The rebellion is powerful enough to give a good support arm to players, and the empire is busy enough that little flies like the players can slip through the net. But the NJO era is total-war-for-survival and very bleak and oppressive. Players failing a mission could result in millions dead and even a success could still end up in tragedy (take the battle of Ithor, where the New Republic won, but the Vong bio-bombed Ithor into nothingness anyhow). Here hope is bleak, but it also makes the players shine much more.</p><p></p><p>Ie Rebellion-era = small scale, light, fun feel.</p><p>NJO-era = large scale, dark, serious feel.</p><p></p><p>Other advantage is that in rebellion-era games there are few jedi left, and all in hiding. In the NJO the Jedi Academy is re-established and there's about 100 jedi, allowing you to do jedi-focused games with them not having to hide from the empire (though they are in an interestingly precarious spot between the unhelpful New Republic and the Yuuzhan Vong that single them out as their greatest threat).</p><p></p><p>I've just obtained the Force Unleashed campaign guide (in-between Episode III and IV) and it also has a lot of promise - like the rebellion-era game, but without the hope of the rebellion to back you up (thus a similar feel, albeit lighter, than the NJO).</p></blockquote><p></p>
[QUOTE="FentonGib, post: 4499671, member: 77527"] I've played Rebellion-era (after the battle of Yavin) before, and currently am playing the New Jedi Order era (Yuuzhan Vong invasion). I find both are great, depending on what the feel of the game is. If you like the feel of "shiny heroes" or swashbuckler types, against the system - then the rebellion era works well. The rebellion is powerful enough to give a good support arm to players, and the empire is busy enough that little flies like the players can slip through the net. But the NJO era is total-war-for-survival and very bleak and oppressive. Players failing a mission could result in millions dead and even a success could still end up in tragedy (take the battle of Ithor, where the New Republic won, but the Vong bio-bombed Ithor into nothingness anyhow). Here hope is bleak, but it also makes the players shine much more. Ie Rebellion-era = small scale, light, fun feel. NJO-era = large scale, dark, serious feel. Other advantage is that in rebellion-era games there are few jedi left, and all in hiding. In the NJO the Jedi Academy is re-established and there's about 100 jedi, allowing you to do jedi-focused games with them not having to hide from the empire (though they are in an interestingly precarious spot between the unhelpful New Republic and the Yuuzhan Vong that single them out as their greatest threat). I've just obtained the Force Unleashed campaign guide (in-between Episode III and IV) and it also has a lot of promise - like the rebellion-era game, but without the hope of the rebellion to back you up (thus a similar feel, albeit lighter, than the NJO). [/QUOTE]
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