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Which Feat for this Tiefling?
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<blockquote data-quote="jollyninja" data-source="post: 101376" data-attributes="member: 3208"><p>i am an advocate of throw anything and the various missile weapon based feats point blank, precise shot for rogues. that way you can pick and choose when to take advantage of flanking warriors and still help out in combat while you wait, or dodge, working your way to spring attack, alot of your enemies will do more damage per attack then you, it's allways nice to pop in and out quickly for flanking sneak attacks, leaving them the warrior type who you just flanked with as the more appealing target.</p><p></p><p> if the party is big, i would go with the missle weapon tactic, if it's small, i would go with dodge (as you will probably be forced into melee combat more often) on your way to spring attack. anything that ups a rogue's AC is a nice bonus to have. you'll never have great armor (skill penalties really limit the class) and will need to move around, sometimes through threatened squares to flank and make yourself useful. this makes dodge, mobility and spring attack gold to your character's long life.</p><p></p><p>that said, that wisdom might become a problem later but for now, i would not focus on it, i might use my stat raises on wis though just to get rid of the penalties to spot and listen as well as the save. being hiddeen is great but if you can't find your enemy, you are totally screwed.</p></blockquote><p></p>
[QUOTE="jollyninja, post: 101376, member: 3208"] i am an advocate of throw anything and the various missile weapon based feats point blank, precise shot for rogues. that way you can pick and choose when to take advantage of flanking warriors and still help out in combat while you wait, or dodge, working your way to spring attack, alot of your enemies will do more damage per attack then you, it's allways nice to pop in and out quickly for flanking sneak attacks, leaving them the warrior type who you just flanked with as the more appealing target. if the party is big, i would go with the missle weapon tactic, if it's small, i would go with dodge (as you will probably be forced into melee combat more often) on your way to spring attack. anything that ups a rogue's AC is a nice bonus to have. you'll never have great armor (skill penalties really limit the class) and will need to move around, sometimes through threatened squares to flank and make yourself useful. this makes dodge, mobility and spring attack gold to your character's long life. that said, that wisdom might become a problem later but for now, i would not focus on it, i might use my stat raises on wis though just to get rid of the penalties to spot and listen as well as the save. being hiddeen is great but if you can't find your enemy, you are totally screwed. [/QUOTE]
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