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General Tabletop Discussion
*TTRPGs General
Which feats are "taxes"?
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<blockquote data-quote="Saeviomagy" data-source="post: 4977555" data-attributes="member: 5890"><p>Retaining combat advantage or knocking prone are minor advantages compared with hitting.</p><p></p><p>Getting a free extra attack is a smaller bonus than hitting when you might have missed, because there is the chance the extra attack would miss.</p><p></p><p>Additionally that free attack is a basic attack, which are almost always less powerful than... anything else you might choose to do.</p><p></p><p>My personal definition of a tax feat is any feat that I feel bad about passing up for being boring.</p><p></p><p>I don't feel good if I take the feat, because there were more fun feats to take.</p><p>I don't feel good if I don't take the feat because I get that nagging feeling that it was mechanically superior.</p><p></p><p>The feat is a tax on fun either way.</p><p></p><p>Incidentally I'd like to nominate backstabber and improved quarry as tax feats. They fit the criteria of unfun regardless of whether you take them or not. They should probably be built into the base versions of the class features (because the numbers seem to assume them).</p><p></p><p>The warlock gets stung with a tax item instead.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 4977555, member: 5890"] Retaining combat advantage or knocking prone are minor advantages compared with hitting. Getting a free extra attack is a smaller bonus than hitting when you might have missed, because there is the chance the extra attack would miss. Additionally that free attack is a basic attack, which are almost always less powerful than... anything else you might choose to do. My personal definition of a tax feat is any feat that I feel bad about passing up for being boring. I don't feel good if I take the feat, because there were more fun feats to take. I don't feel good if I don't take the feat because I get that nagging feeling that it was mechanically superior. The feat is a tax on fun either way. Incidentally I'd like to nominate backstabber and improved quarry as tax feats. They fit the criteria of unfun regardless of whether you take them or not. They should probably be built into the base versions of the class features (because the numbers seem to assume them). The warlock gets stung with a tax item instead. [/QUOTE]
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Which feats are "taxes"?
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