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Which feats would you change, why would you change them & how would you change them?
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<blockquote data-quote="Azurewraith" data-source="post: 6822873" data-attributes="member: 6798581"><p>I think the best thing for feats is to give them in addition to your asi.</p><p></p><p>Gwm/ss I would change to I honestly don't know maybe -5+ 5 or lose Prof to your attack roll and add it to damage?. The biggest issue I have with these feats is the low AC numbers of monster's so at higher levels the -5 is non issue when you got a few magic items, a 20 in your primary stat and heaven forbid archery fighting style.</p><p></p><p>Savage attacker maybe limit it to only weapon dice perhaps x amount of dice and add spells to the mix?</p><p></p><p>Tbh I'm not a fan of combat feats I would rather them be cool roleplaying points kinda like the actor feat maybe something that adds expertise to specific uses of a skill like on climbing or swimming quick example.sorry for layout on a phone</p><p></p><p>Climber</p><p>Can add Prof to athletics check only when climbing. This stacks if you are all ready proficient </p><p>You are naturally adapt at climbing</p><p>You gain a climb speed of 5ft a round</p><p>You can forgo your proficiency bonus to add to an ally using an athletics check to climb.</p><p></p><p>Could be a Tad op but I thought it up in like 3mins as a rough idea.</p><p></p><p>If combat fests must exist make more balanced between casters n non casters.</p></blockquote><p></p>
[QUOTE="Azurewraith, post: 6822873, member: 6798581"] I think the best thing for feats is to give them in addition to your asi. Gwm/ss I would change to I honestly don't know maybe -5+ 5 or lose Prof to your attack roll and add it to damage?. The biggest issue I have with these feats is the low AC numbers of monster's so at higher levels the -5 is non issue when you got a few magic items, a 20 in your primary stat and heaven forbid archery fighting style. Savage attacker maybe limit it to only weapon dice perhaps x amount of dice and add spells to the mix? Tbh I'm not a fan of combat feats I would rather them be cool roleplaying points kinda like the actor feat maybe something that adds expertise to specific uses of a skill like on climbing or swimming quick example.sorry for layout on a phone Climber Can add Prof to athletics check only when climbing. This stacks if you are all ready proficient You are naturally adapt at climbing You gain a climb speed of 5ft a round You can forgo your proficiency bonus to add to an ally using an athletics check to climb. Could be a Tad op but I thought it up in like 3mins as a rough idea. If combat fests must exist make more balanced between casters n non casters. [/QUOTE]
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Which feats would you change, why would you change them & how would you change them?
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