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General Tabletop Discussion
*TTRPGs General
Which game systems use the dice pool mechanic?
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<blockquote data-quote="HellHound" data-source="post: 2329906" data-attributes="member: 3397"><p>Hmm - I never considered this to be a Dice Pool mechanic - When discussing Dice Pool Mechanics with other designers, the implicationis that you don't total the numbers on the dice in a pool, but test each die for results. </p><p></p><p>For example, On The Edge by Atlas Games uses a system where each character has a skill level of xd6 in what they do, and you total your dice when you roll them and compare results. Highest wins. This is not a dice pool, but a simple escalating DC system.</p><p></p><p>The game that made the Dice Pool cool is Vampire, where you roll the number of 10-sided dice and determine how many of the dice individually rolled higher thanthe DC number. This is the same basic mechanic used in Shadowrun, which uses exploding d6 instead of d10, to the same effect. These are traditionally considered to be dice pool mechanics.</p></blockquote><p></p>
[QUOTE="HellHound, post: 2329906, member: 3397"] Hmm - I never considered this to be a Dice Pool mechanic - When discussing Dice Pool Mechanics with other designers, the implicationis that you don't total the numbers on the dice in a pool, but test each die for results. For example, On The Edge by Atlas Games uses a system where each character has a skill level of xd6 in what they do, and you total your dice when you roll them and compare results. Highest wins. This is not a dice pool, but a simple escalating DC system. The game that made the Dice Pool cool is Vampire, where you roll the number of 10-sided dice and determine how many of the dice individually rolled higher thanthe DC number. This is the same basic mechanic used in Shadowrun, which uses exploding d6 instead of d10, to the same effect. These are traditionally considered to be dice pool mechanics. [/QUOTE]
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Community
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Which game systems use the dice pool mechanic?
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