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Which game would you use?
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<blockquote data-quote="Psychotic Jim" data-source="post: 770420" data-attributes="member: 547"><p>You could go with d20 modern. The base classes are extremely generic, and there is a wide variety of advanced classes (like prestige classes but w/ less prerequisites and play a more integral, slightly different role than prestige classes). Different advanced classes defines the genre, so you could just allow multiple advanced classes- in the book they have martial aritst, soldier, movie/rock star (called the "personality"), techie, medical doctor, and even occultist, mage and psychic (with magic and psionics ala D&D with slight modifications and slower progression). Many monsters from D&D are put into this book as well. Converting resources from D&D shouldn't be that difficult. They don't have stats for super-futuristic weapons and technology in the d20 modern base book but the other day at the bookstore I saw Ultramodern Firearms which is compatible, which seems to have gotten <a href="http://enworld.cyberstreet.com/reviews/index.php?sub=yes&where=currentprod&which=farmd20" target="_blank">consistently good reviews</a> at the EN World d20 reviews page.</p><p></p><p>If you want super high-tech, high-fantasy space fantasy (not Spelljammer and its crystal sphere and philogistion (sp?)), Dragonstar is very impressive. It uses D&D and not D20 modern as a base, but has stats for spaceships and future tech, as well as some new base classes like the engineer and pilot, as well as some interesting combinations of magic and tech. One new race is the soul-mech, a robotic construct implanted with the soul and consciousness of a person (human or not). The Dragon Empire is a great, expansive realm of many worlds ruled by a dragon council (similar to Council of Worms) and is a good setting, especially the principle of "active morality"- judging a person on how they act rather than their traditional D&D alignment- which still exists. Though you could probably just scrap those elements fairly easily- there's not that much fluff/world info in the Star-Farer's Handbook. Everything in standard D&D could possibly exist in Dragonstar as well.</p><p></p><p>Four Colors to Fantasy, which I have only heard about, could be added for super-hero flavor since it relies on the D&D system as well.</p></blockquote><p></p>
[QUOTE="Psychotic Jim, post: 770420, member: 547"] You could go with d20 modern. The base classes are extremely generic, and there is a wide variety of advanced classes (like prestige classes but w/ less prerequisites and play a more integral, slightly different role than prestige classes). Different advanced classes defines the genre, so you could just allow multiple advanced classes- in the book they have martial aritst, soldier, movie/rock star (called the "personality"), techie, medical doctor, and even occultist, mage and psychic (with magic and psionics ala D&D with slight modifications and slower progression). Many monsters from D&D are put into this book as well. Converting resources from D&D shouldn't be that difficult. They don't have stats for super-futuristic weapons and technology in the d20 modern base book but the other day at the bookstore I saw Ultramodern Firearms which is compatible, which seems to have gotten [URL=http://enworld.cyberstreet.com/reviews/index.php?sub=yes&where=currentprod&which=farmd20]consistently good reviews[/URL] at the EN World d20 reviews page. If you want super high-tech, high-fantasy space fantasy (not Spelljammer and its crystal sphere and philogistion (sp?)), Dragonstar is very impressive. It uses D&D and not D20 modern as a base, but has stats for spaceships and future tech, as well as some new base classes like the engineer and pilot, as well as some interesting combinations of magic and tech. One new race is the soul-mech, a robotic construct implanted with the soul and consciousness of a person (human or not). The Dragon Empire is a great, expansive realm of many worlds ruled by a dragon council (similar to Council of Worms) and is a good setting, especially the principle of "active morality"- judging a person on how they act rather than their traditional D&D alignment- which still exists. Though you could probably just scrap those elements fairly easily- there's not that much fluff/world info in the Star-Farer's Handbook. Everything in standard D&D could possibly exist in Dragonstar as well. Four Colors to Fantasy, which I have only heard about, could be added for super-hero flavor since it relies on the D&D system as well. [/QUOTE]
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