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Which game would you use?
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<blockquote data-quote="Bagpuss" data-source="post: 784851" data-attributes="member: 3987"><p><strong></strong></p><p><strong></strong></p><p><strong>That's correct, the feel is that of Hong Kong action movies, the same Hong Kong action movies that The Matrix stolen a lot of its style from, all the wire-work, spinning kicks while firing M-16's one handed that's the feel of Feng Shui. </strong></p><p><strong></strong></p><p><strong>Now if you don't want to have a matrix style game don't use Feng Shui, as the rule tie you into PC's being able to do crazy martial arts and fire guns like crazy.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Seriously there is virtually no editing necessary if you want to simulate a Matrix style campaign. </strong></p><p><strong></strong></p><p><strong>I don't think there is a better system for doing something like the Matrix. You want players to be able to simulate the lobby scene from The Matrix, then Feng Shui can do that with ease that's what the system was designed to do, D20 Modern can't, GURPS would have real trouble.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>The only bit you won't use is about 4 or 5 character templates (from the future or past settings), a small section on animals that masquerade as humans, and the a small section on magic (unless you want magic). The bulk of the book is martial arts, gun-fu, and combat.</strong></p><p><strong></strong></p><p><strong></strong></p><p></p><p>Don't know enough about Saga to comment. But seriously Feng Shui is worth the money, it will improve the action in your other games just from reading through it.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 784851, member: 3987"] [B] That's correct, the feel is that of Hong Kong action movies, the same Hong Kong action movies that The Matrix stolen a lot of its style from, all the wire-work, spinning kicks while firing M-16's one handed that's the feel of Feng Shui. Now if you don't want to have a matrix style game don't use Feng Shui, as the rule tie you into PC's being able to do crazy martial arts and fire guns like crazy. Seriously there is virtually no editing necessary if you want to simulate a Matrix style campaign. I don't think there is a better system for doing something like the Matrix. You want players to be able to simulate the lobby scene from The Matrix, then Feng Shui can do that with ease that's what the system was designed to do, D20 Modern can't, GURPS would have real trouble. The only bit you won't use is about 4 or 5 character templates (from the future or past settings), a small section on animals that masquerade as humans, and the a small section on magic (unless you want magic). The bulk of the book is martial arts, gun-fu, and combat. [/B] Don't know enough about Saga to comment. But seriously Feng Shui is worth the money, it will improve the action in your other games just from reading through it. [/QUOTE]
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