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Which Gods/Pantheons do you use in your D&D setting?
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<blockquote data-quote="Lanefan" data-source="post: 9304482" data-attributes="member: 29398"><p>No, there's lots of them.</p><p></p><p>Yes and yes. Humans are cultural/regional* and there's lots of different pantheons, while each non-Human species has their own pantheon that usually applies everywhere (including across worlds/campaigns). Some specific deities tend to more than one species, e.g. my main deity of Frost Giants also draws considerable support from Humans and others who live in cold places.</p><p></p><p>* - the drawback of this as DM is that every time a party spends any significant amount of time in a new Human culture I have to design a new pantheon for it. Oh well... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Yes, partly, and yes. I also mix and match, e.g. my Dwarvish pantheon is sourced both from D&D material and homebrew. For real-world pantheons I tend toward pop-culture interpretations over actual historical ones, e.g. my Greek deities are very Xena-Hercules based, mostly because the pop-culture ones are both easier to grok and generally more entertaining.</p><p></p><p>I also have a few independent deities, i.e. ones not tied to or part of any specific pantheon, who support Clerics etc.</p><p></p><p>The key thing in my divine system is that the whole thing rests on a universal underlying framework where there's exactly 21 true deities. All the hundreds of deities people worship are in fact more-or-less disguised aspects of these 21, sometimes to the players' (and PCs') considerable shock if-when they ever find out who they've really been worshipping! For example: Corellon (Elvish) had had more Cleric PCs in my game than any other deity, and it's not even close. Imagine their surprise when two of these Clerics (and their players) learned firsthand that "Corellon" is in fact just the Elf-facing aspect of he who people more commonly know as the Gnomish deity Baerovan, who is one of the true 21.</p><p></p><p>The advantage of this framework system is that having designed it once I can use it forever, no matter what I run.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9304482, member: 29398"] No, there's lots of them. Yes and yes. Humans are cultural/regional* and there's lots of different pantheons, while each non-Human species has their own pantheon that usually applies everywhere (including across worlds/campaigns). Some specific deities tend to more than one species, e.g. my main deity of Frost Giants also draws considerable support from Humans and others who live in cold places. * - the drawback of this as DM is that every time a party spends any significant amount of time in a new Human culture I have to design a new pantheon for it. Oh well... :) Yes, partly, and yes. I also mix and match, e.g. my Dwarvish pantheon is sourced both from D&D material and homebrew. For real-world pantheons I tend toward pop-culture interpretations over actual historical ones, e.g. my Greek deities are very Xena-Hercules based, mostly because the pop-culture ones are both easier to grok and generally more entertaining. I also have a few independent deities, i.e. ones not tied to or part of any specific pantheon, who support Clerics etc. The key thing in my divine system is that the whole thing rests on a universal underlying framework where there's exactly 21 true deities. All the hundreds of deities people worship are in fact more-or-less disguised aspects of these 21, sometimes to the players' (and PCs') considerable shock if-when they ever find out who they've really been worshipping! For example: Corellon (Elvish) had had more Cleric PCs in my game than any other deity, and it's not even close. Imagine their surprise when two of these Clerics (and their players) learned firsthand that "Corellon" is in fact just the Elf-facing aspect of he who people more commonly know as the Gnomish deity Baerovan, who is one of the true 21. The advantage of this framework system is that having designed it once I can use it forever, no matter what I run. [/QUOTE]
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