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General Tabletop Discussion
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Which Gods/Pantheons do you use in your D&D setting?
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<blockquote data-quote="Crimson Longinus" data-source="post: 9304969" data-attributes="member: 7025508"><p>Right. But then the players know that what their characters believe might not be real. Which of course is not necessarily a problem, but basically my point was that if you want to help the players to get to the historical mindset, it is easier if you just make the world work like those historical people believed it worked.</p><p></p><p>Also, I don't think people usually though that gods of other peoples were not real. They tended to think that they were either the same gods with different names or just some other gods they were not familiar with.</p><p></p><p></p><p>Could you elaborate on what you find to be the issue with this "middle position?" Because I think that might be what I actually like. If you make gods too effable and interventionist, they start to feel just like powerful people. I sort of like the position where whilst being real, the gods are also more like ineffable mysterious forces rather than just people. Doesn't mean they can never intervene, but they don't routinely show up to sort out petty mortal squabbles, and their perspectives are not the same than those of the mortals.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9304969, member: 7025508"] Right. But then the players know that what their characters believe might not be real. Which of course is not necessarily a problem, but basically my point was that if you want to help the players to get to the historical mindset, it is easier if you just make the world work like those historical people believed it worked. Also, I don't think people usually though that gods of other peoples were not real. They tended to think that they were either the same gods with different names or just some other gods they were not familiar with. Could you elaborate on what you find to be the issue with this "middle position?" Because I think that might be what I actually like. If you make gods too effable and interventionist, they start to feel just like powerful people. I sort of like the position where whilst being real, the gods are also more like ineffable mysterious forces rather than just people. Doesn't mean they can never intervene, but they don't routinely show up to sort out petty mortal squabbles, and their perspectives are not the same than those of the mortals. [/QUOTE]
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Which Gods/Pantheons do you use in your D&D setting?
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