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General Tabletop Discussion
*Pathfinder & Starfinder
Which groups of fans are worth going after?
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<blockquote data-quote="JRRNeiklot" data-source="post: 5988664" data-attributes="member: 717"><p>I don't think 5e has much of a chance. It's D&D, so initial sales will be high, then it'll taper off and the suits will be raising hell and firing people. Again.</p><p>The Pathfinder crowd has Pathfinder. The 4e crowd has 4e. The old school crowd is out there, but 5e will have to rock their socks to even get them to notice it. And no matter the modularity, pulling all 3 factions under one tent is going to be nigh impossible. Why should I stop my 1e game for 5e when it's going to have encounter powers and at will spells and healing to full after every fight which - modular or not - I will have to remove to get the game I want? 5E's grand unification theory is a fine idea, but ultimately doomed to failure. I see it as an better option than 4e, but still not the type of game I want. I imagine a whole lot of 4e and Pathfinder fans feel the same. 5e seems to me to be a game where everyone has to give up something to get...what, exactly? No, it will be the same old flash in the pan. Collectors will buy it, some will buy it to check it out, then go back to 4e/Pathfinder/insert game of choice here. Then they'll drift back to their old game. Sure, it will retain a solid core of players that would make any small company happy, but it won't please Ha$bro. 3 Years later, 6e will be announced with some marketing spiel about how this time they'll really let you kick the football, Charlie Brown.</p></blockquote><p></p>
[QUOTE="JRRNeiklot, post: 5988664, member: 717"] I don't think 5e has much of a chance. It's D&D, so initial sales will be high, then it'll taper off and the suits will be raising hell and firing people. Again. The Pathfinder crowd has Pathfinder. The 4e crowd has 4e. The old school crowd is out there, but 5e will have to rock their socks to even get them to notice it. And no matter the modularity, pulling all 3 factions under one tent is going to be nigh impossible. Why should I stop my 1e game for 5e when it's going to have encounter powers and at will spells and healing to full after every fight which - modular or not - I will have to remove to get the game I want? 5E's grand unification theory is a fine idea, but ultimately doomed to failure. I see it as an better option than 4e, but still not the type of game I want. I imagine a whole lot of 4e and Pathfinder fans feel the same. 5e seems to me to be a game where everyone has to give up something to get...what, exactly? No, it will be the same old flash in the pan. Collectors will buy it, some will buy it to check it out, then go back to 4e/Pathfinder/insert game of choice here. Then they'll drift back to their old game. Sure, it will retain a solid core of players that would make any small company happy, but it won't please Ha$bro. 3 Years later, 6e will be announced with some marketing spiel about how this time they'll really let you kick the football, Charlie Brown. [/QUOTE]
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Which groups of fans are worth going after?
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