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Which is best? Campaign Cartographer? Dundjinni?
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<blockquote data-quote="TheAuldGrump" data-source="post: 4179057" data-attributes="member: 6957"><p>*Blink* Considering that I was able to produce good maps within the first hour or so, I have difficulty understanding how it could challenge you this much. Just following the little tiny book that they include should produce better maps than AutoRealm uses as examples on their own site.</p><p></p><p>CC2 was a pain, and I was never happy with it. CC3? I really don't think it is much more complicated than AutoRealm, and has a lot of features that AutoRealm lacks. While free, AutoRealm really does not measure up in comparison. The sounds of your frustration do match well with mine in regards to CC2, but I suspect that you may not have given CC3 a fair chance. (To be honest, it matches up so well with my annoyance with CC2 that I suspect that it may have been CC2 that you were playing with. I got good results out of CC2, but only after weeks of playing around with it, cussing at it, and then ignoring it for a few days before trying again. And again....) </p><p></p><p>I would say that CC3 is both powerful and useful, while AutoRealm is merely useful. Not bad - pretty easy to use, and the price really cannot be beat, but the results look amateurish. It does not have much power. Given a choice between AutoRealm and a piece of paper and some drawing tools I would have to make a choice based on my needs of the moment. For the most part I would go with paper and pen. AutoRealm is faster, and a heck of a lot easier to edit, but the final result would be similar.</p><p></p><p><img src="http://www.gryc.ws/images/mainscreenshot.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p>Sorry, just does not compare.</p><p></p><p>*EDIT* One feature that AutoRealm has that CC3 lacks is a rosette button. I liked that feature enough that back when I was using Fractal Mapper more I would do my background in AR, then import it to FM7. This is, in my jaundiced opinion, the best feature of AR.</p><p></p><p>And, after mentioning all this, the mapper that I use most is still DungeonCrafter - a very simple, not all that powerful at all, tile based mapper. Most of my maps are not done to 25mm scale, and I have a wide selection of tiles to work with.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 4179057, member: 6957"] *Blink* Considering that I was able to produce good maps within the first hour or so, I have difficulty understanding how it could challenge you this much. Just following the little tiny book that they include should produce better maps than AutoRealm uses as examples on their own site. CC2 was a pain, and I was never happy with it. CC3? I really don't think it is much more complicated than AutoRealm, and has a lot of features that AutoRealm lacks. While free, AutoRealm really does not measure up in comparison. The sounds of your frustration do match well with mine in regards to CC2, but I suspect that you may not have given CC3 a fair chance. (To be honest, it matches up so well with my annoyance with CC2 that I suspect that it may have been CC2 that you were playing with. I got good results out of CC2, but only after weeks of playing around with it, cussing at it, and then ignoring it for a few days before trying again. And again....) I would say that CC3 is both powerful and useful, while AutoRealm is merely useful. Not bad - pretty easy to use, and the price really cannot be beat, but the results look amateurish. It does not have much power. Given a choice between AutoRealm and a piece of paper and some drawing tools I would have to make a choice based on my needs of the moment. For the most part I would go with paper and pen. AutoRealm is faster, and a heck of a lot easier to edit, but the final result would be similar. [IMG]http://www.gryc.ws/images/mainscreenshot.gif[/IMG] Sorry, just does not compare. *EDIT* One feature that AutoRealm has that CC3 lacks is a rosette button. I liked that feature enough that back when I was using Fractal Mapper more I would do my background in AR, then import it to FM7. This is, in my jaundiced opinion, the best feature of AR. And, after mentioning all this, the mapper that I use most is still DungeonCrafter - a very simple, not all that powerful at all, tile based mapper. Most of my maps are not done to 25mm scale, and I have a wide selection of tiles to work with. The Auld Grump [/QUOTE]
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