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*TTRPGs General
Which is better: per encounter or per day?
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<blockquote data-quote="Janx" data-source="post: 2995385" data-attributes="member: 8835"><p>Well, we had an interesting session last week.</p><p></p><p>The barbarian was raging (3.5 rules), and we just killed the last bad guy in the village. We then notice the bad guy from the next village had just arrived on the outskirts of town.</p><p></p><p>Half the party (including the barbarian) was going to run off and circle around the bad guys as they entered the village.</p><p></p><p>The problem was, the barbarian rage was going to be up, and the rules say: " At the end of the rage, the barbarian loses the rage modifiers and restrictions and becomes fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter (unless he is a 17th-level barbarian, at which point this limitation no longer applies). "</p><p></p><p>The question is, was this one encounter, or two. The DM had considered it two (not taking this rage rule into account). I consider it one, because the action had effectively not stopped. If you consider it two encounters, the barbarian effectively gets a free rage (no penalty), because the 1st encountered ended (thus exhaustion is ended), and we're in a new encounter.</p><p></p><p>The main point I'm making, is that the boundaries of what is an encounter is fuzzy. The boundary of what is a new day, is less so. A new day is: midnight, sunrise, or some other arbitrary time of day, or after your PC has slept 8 hours, or both.</p></blockquote><p></p>
[QUOTE="Janx, post: 2995385, member: 8835"] Well, we had an interesting session last week. The barbarian was raging (3.5 rules), and we just killed the last bad guy in the village. We then notice the bad guy from the next village had just arrived on the outskirts of town. Half the party (including the barbarian) was going to run off and circle around the bad guys as they entered the village. The problem was, the barbarian rage was going to be up, and the rules say: " At the end of the rage, the barbarian loses the rage modifiers and restrictions and becomes fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter (unless he is a 17th-level barbarian, at which point this limitation no longer applies). " The question is, was this one encounter, or two. The DM had considered it two (not taking this rage rule into account). I consider it one, because the action had effectively not stopped. If you consider it two encounters, the barbarian effectively gets a free rage (no penalty), because the 1st encountered ended (thus exhaustion is ended), and we're in a new encounter. The main point I'm making, is that the boundaries of what is an encounter is fuzzy. The boundary of what is a new day, is less so. A new day is: midnight, sunrise, or some other arbitrary time of day, or after your PC has slept 8 hours, or both. [/QUOTE]
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Which is better: per encounter or per day?
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