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*Pathfinder & Starfinder
Which is more important for Bbn: Dex or Con?
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<blockquote data-quote="two" data-source="post: 1164063" data-attributes="member: 9002"><p><strong>never bought this argument</strong></p><p></p><p></p><p></p><p>I've never bought the "best defense is a good offense" argument, particularly at low levels.</p><p></p><p>You can only make this argument if a barbarian is "poof" face-2-face with the bad guys and raging and putting the smack down immediately.</p><p></p><p>But this rarely happens. What about the round or two of ranged combat before melee is engaged? What about the round of barbarian charging (which end with a killed grunt) then 3-4 other grunt surround the barbarian and start hitting? A half-orc does not even have cleave, and is busy getting pounded on with it's wretched AC.</p><p></p><p>Most combats I have seen involve some sort of tactical movement, allowing even the loweliest of grunts able to keep some distance from the foolish charging easy-to-hit barbarian. Or at worst, surround him when he gets there.</p><p></p><p>Really, with this "all in strength" half-orc build, two goblins with crossbows (at range) can and will pose a serious threat to the barb's existence.</p><p></p><p>In my experience, death likelihood for classes is:</p><p></p><p>1) Monk</p><p>2) Barbarian</p><p>3) Rogue...</p><p></p><p></p><p>Last) Cleric. Has anyone ever seen a cleric actually die?</p></blockquote><p></p>
[QUOTE="two, post: 1164063, member: 9002"] [b]never bought this argument[/b] I've never bought the "best defense is a good offense" argument, particularly at low levels. You can only make this argument if a barbarian is "poof" face-2-face with the bad guys and raging and putting the smack down immediately. But this rarely happens. What about the round or two of ranged combat before melee is engaged? What about the round of barbarian charging (which end with a killed grunt) then 3-4 other grunt surround the barbarian and start hitting? A half-orc does not even have cleave, and is busy getting pounded on with it's wretched AC. Most combats I have seen involve some sort of tactical movement, allowing even the loweliest of grunts able to keep some distance from the foolish charging easy-to-hit barbarian. Or at worst, surround him when he gets there. Really, with this "all in strength" half-orc build, two goblins with crossbows (at range) can and will pose a serious threat to the barb's existence. In my experience, death likelihood for classes is: 1) Monk 2) Barbarian 3) Rogue... Last) Cleric. Has anyone ever seen a cleric actually die? [/QUOTE]
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Which is more important for Bbn: Dex or Con?
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