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Which is the Best WOTC Setting to Purchase?
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<blockquote data-quote="Grimstaff" data-source="post: 2629382" data-attributes="member: 34880"><p>I'd say Forgotten Realms is definitely your best pick for a first campaign setting. Its a good, traditional high-fantasy setting that most of your players should be able to get the feel of very easily. And don't believe the naysayers that say "there are too many high-level NPCs" or "you'll have to buy $800.00 worth of books", thats BS, the Realms are huge and no one need ever encounter any official NPCs whatsoever, and all you need is the main campaign book, which is excellent. Really a well done book with tons of detail and wonderful maps, you wont need to buy anything else unless you really feel like it.</p><p></p><p>Eberron, on the other hand, is probably better for the more jaded gamers who have been playing Greyhawk and Forgotten Realms for the last 20 years and are bored with them. THe book itself is kind of lame, imho, and the maps are terrible, you'll have a really hard time pulling this into a cohesive world without buying some extras, like the issue of Dragon that comes with a big poster map. The City of Sharn book, on the other hand, is very good, and could be used for a whole campaign without having to deal with any other Eberron nonsense. Don't believe the whole "Noir/Pulp" thing, it really closer to steam-punk.</p><p></p><p>And yes, whoever told you 3rd party settings are junk needs to do some homework (Wilderlands, Black Company, Freeport are all great) but admittedly not for the beginning group.</p></blockquote><p></p>
[QUOTE="Grimstaff, post: 2629382, member: 34880"] I'd say Forgotten Realms is definitely your best pick for a first campaign setting. Its a good, traditional high-fantasy setting that most of your players should be able to get the feel of very easily. And don't believe the naysayers that say "there are too many high-level NPCs" or "you'll have to buy $800.00 worth of books", thats BS, the Realms are huge and no one need ever encounter any official NPCs whatsoever, and all you need is the main campaign book, which is excellent. Really a well done book with tons of detail and wonderful maps, you wont need to buy anything else unless you really feel like it. Eberron, on the other hand, is probably better for the more jaded gamers who have been playing Greyhawk and Forgotten Realms for the last 20 years and are bored with them. THe book itself is kind of lame, imho, and the maps are terrible, you'll have a really hard time pulling this into a cohesive world without buying some extras, like the issue of Dragon that comes with a big poster map. The City of Sharn book, on the other hand, is very good, and could be used for a whole campaign without having to deal with any other Eberron nonsense. Don't believe the whole "Noir/Pulp" thing, it really closer to steam-punk. And yes, whoever told you 3rd party settings are junk needs to do some homework (Wilderlands, Black Company, Freeport are all great) but admittedly not for the beginning group. [/QUOTE]
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