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Which is the Best WOTC Setting to Purchase?
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<blockquote data-quote="Pseudonym" data-source="post: 2629804" data-attributes="member: 4479"><p>Of the two options, I would say Eberron hands down. I don't know if it is that I have become jaded on the Realms over the years, though. Either Eberron or FR is fine for beginning players, though you may want to limit characters to the core plus the campaign setting book for whichever you choose and ignore suppliments at the beginning.</p><p></p><p>Much as I love Eberron, don't give up on 3rd party settings just yet. Look towards the ones that are generic fantasy with a few cool hooks (Kalamar, Scarred Lands) as opposed to licensed versions of novels (Black Company, WoT, Conan etc.) if you are just starting things. That way you can make things truly yours without feeling constrained by what is already established.</p><p></p><p>If you want to deviate from d20 a bit, yet still retain a fantasy feel, Blue Rose has a great mechanics system, just ignore the vomit-inducing world it comes packaged with.</p></blockquote><p></p>
[QUOTE="Pseudonym, post: 2629804, member: 4479"] Of the two options, I would say Eberron hands down. I don't know if it is that I have become jaded on the Realms over the years, though. Either Eberron or FR is fine for beginning players, though you may want to limit characters to the core plus the campaign setting book for whichever you choose and ignore suppliments at the beginning. Much as I love Eberron, don't give up on 3rd party settings just yet. Look towards the ones that are generic fantasy with a few cool hooks (Kalamar, Scarred Lands) as opposed to licensed versions of novels (Black Company, WoT, Conan etc.) if you are just starting things. That way you can make things truly yours without feeling constrained by what is already established. If you want to deviate from d20 a bit, yet still retain a fantasy feel, Blue Rose has a great mechanics system, just ignore the vomit-inducing world it comes packaged with. [/QUOTE]
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