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Which Is The Stronger Character Class - Sorcerer or Wizard?
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<blockquote data-quote="Tuzenbach" data-source="post: 3308179" data-attributes="member: 16155"><p>A thought I had two-ish years ago regarding the Sorcerer involved his hit dice. </p><p></p><p>AIUI, the whole concept is that the Sorcerer is supposedly "born magical", owing to some sort of demonic/draconic/outer-planar lineage, or whatever. </p><p></p><p>That said, does it not make a bit of sense that the Socerer is a tad tougher than the Wizard?</p><p></p><p>Then I started thinking of dice & power & percentages & rolling & identity & etc., etc., etc......</p><p></p><p>I reasoned that a d6 for the Sorcerer's hit dice, while probably a better fit in terms of relative comparison with the Wizard, would just be too powerful & draw unnecessary parallels with the rogue class. That is, too many people would say "a Rogue's hit dice and ALMOST the Wizard's full spell compliment? Who'd WOULD'NT play a Sorcerer?!" Clearly, then, a d6 for a Sorcerer is out of bounds.</p><p></p><p>Then I happened across the (now defunct) Gamescience.net website & learned that a d5 existed. </p><p></p><p>At that point I realized that this d5 die might be a rather advantageous way of not just granting the Sorcerer his or her own unique characterization & identity, but of balancing the Sorcerer relative to the Wizard. </p><p></p><p>It is with the following queries that I resurrect this thread before it actually has the chance to die: </p><p></p><p>1) If the Sorcerer used a d5 for its hit points, would the Sorcerer then be better balanced relative to the Wizard?</p><p></p><p>2) Is using a d5 for the Sorcerer's hit die a good idea?</p><p></p><p>3) Do you own a d5?</p></blockquote><p></p>
[QUOTE="Tuzenbach, post: 3308179, member: 16155"] A thought I had two-ish years ago regarding the Sorcerer involved his hit dice. AIUI, the whole concept is that the Sorcerer is supposedly "born magical", owing to some sort of demonic/draconic/outer-planar lineage, or whatever. That said, does it not make a bit of sense that the Socerer is a tad tougher than the Wizard? Then I started thinking of dice & power & percentages & rolling & identity & etc., etc., etc...... I reasoned that a d6 for the Sorcerer's hit dice, while probably a better fit in terms of relative comparison with the Wizard, would just be too powerful & draw unnecessary parallels with the rogue class. That is, too many people would say "a Rogue's hit dice and ALMOST the Wizard's full spell compliment? Who'd WOULD'NT play a Sorcerer?!" Clearly, then, a d6 for a Sorcerer is out of bounds. Then I happened across the (now defunct) Gamescience.net website & learned that a d5 existed. At that point I realized that this d5 die might be a rather advantageous way of not just granting the Sorcerer his or her own unique characterization & identity, but of balancing the Sorcerer relative to the Wizard. It is with the following queries that I resurrect this thread before it actually has the chance to die: 1) If the Sorcerer used a d5 for its hit points, would the Sorcerer then be better balanced relative to the Wizard? 2) Is using a d5 for the Sorcerer's hit die a good idea? 3) Do you own a d5? [/QUOTE]
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Which Is The Stronger Character Class - Sorcerer or Wizard?
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