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Which Magic the Gathering setting would you want added officially to D&D?
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<blockquote data-quote="Remathilis" data-source="post: 7821060" data-attributes="member: 7635"><p>I actually toyed a bit with that using the Planeshift: Innistrad as source material. While similar in the fact they are both gothic horror/dark fantasy, the operate under some very different assumptions. </p><p></p><p>The biggest problem with making it a domain of dread is that domains are tailored to be a prison for its Darklord, and it reflects its Darklord's curse. That means every domain is ultimately shaped by its Darklord and they are the most important part of that domain. Barovia is nothing without Strahd, Lamorida is a reflection of Mordenheim and Adam, and Kartakass is nothing without Lukas. Who is Innistrad a prison for? Edgar Markov? Griselbrand? Llliana Vess? Sorin Markov? Its hard to say. Each plays their role, but there is no "big bad" personality all things seem to revolve around. In short, its a domain without a Darklord.</p><p></p><p>Further, Ravenloft is a prison. Things that go there rarely leave. Innistrad is remote, but no prison. Planeswalkers come and go freely, and even powerful beings like Eldrazi can enter and leave as they want. There isn't much prohibition on magic much either, but that is something that can be handwaved as needed.</p><p></p><p>Finally, Innistrad lacks several of the classic trappings of Ravenloft (due to its different origin) such as the Mists, Vistani, etc. That can be mildly handwaved due to its remoteness from other domains or whatever, but it would create a domain with a very real difference of feel compared to others. </p><p></p><p> (as a side: while Innistrad is not detailed in size, it appears to be far larger than most domains and even clusters; it would be a positively huge domain in a place where domain size is a reflection of Darklord power; make of that what you will). </p><p></p><p>Now that said, there is a LOT of things Innistrad brings to the table that Ravenloft could use. Its a huge open area that isn't a pastiche of some public-domain Universal Monster or Penny Dreadful story. It has vampires, werewolves, mad scientists, ghost and the like, but doesn't present them as knockoff Dracula, Wolfman, Frankestein, etc. It also feels less hopeless than most domains tend to; Innistrad isn't there to serve a Darklord's torment and there is a feeling that fighting back against the darkness has a point. </p><p></p><p>I don't think it serves the classic Ravenloft (that of 2e or 3e) assumptions well, but if you were creating a setting that blends Innistrad and Ravenloft together, it could work. But it would hard to just say "Innistrad is a Domain of Dead" without some significant changes to either Innistrad or Ravenloft's core assumptions.</p><p></p><p>That said, if they could find a good mix of the two, it'd probably be one hell of a great setting.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 7821060, member: 7635"] I actually toyed a bit with that using the Planeshift: Innistrad as source material. While similar in the fact they are both gothic horror/dark fantasy, the operate under some very different assumptions. The biggest problem with making it a domain of dread is that domains are tailored to be a prison for its Darklord, and it reflects its Darklord's curse. That means every domain is ultimately shaped by its Darklord and they are the most important part of that domain. Barovia is nothing without Strahd, Lamorida is a reflection of Mordenheim and Adam, and Kartakass is nothing without Lukas. Who is Innistrad a prison for? Edgar Markov? Griselbrand? Llliana Vess? Sorin Markov? Its hard to say. Each plays their role, but there is no "big bad" personality all things seem to revolve around. In short, its a domain without a Darklord. Further, Ravenloft is a prison. Things that go there rarely leave. Innistrad is remote, but no prison. Planeswalkers come and go freely, and even powerful beings like Eldrazi can enter and leave as they want. There isn't much prohibition on magic much either, but that is something that can be handwaved as needed. Finally, Innistrad lacks several of the classic trappings of Ravenloft (due to its different origin) such as the Mists, Vistani, etc. That can be mildly handwaved due to its remoteness from other domains or whatever, but it would create a domain with a very real difference of feel compared to others. (as a side: while Innistrad is not detailed in size, it appears to be far larger than most domains and even clusters; it would be a positively huge domain in a place where domain size is a reflection of Darklord power; make of that what you will). Now that said, there is a LOT of things Innistrad brings to the table that Ravenloft could use. Its a huge open area that isn't a pastiche of some public-domain Universal Monster or Penny Dreadful story. It has vampires, werewolves, mad scientists, ghost and the like, but doesn't present them as knockoff Dracula, Wolfman, Frankestein, etc. It also feels less hopeless than most domains tend to; Innistrad isn't there to serve a Darklord's torment and there is a feeling that fighting back against the darkness has a point. I don't think it serves the classic Ravenloft (that of 2e or 3e) assumptions well, but if you were creating a setting that blends Innistrad and Ravenloft together, it could work. But it would hard to just say "Innistrad is a Domain of Dead" without some significant changes to either Innistrad or Ravenloft's core assumptions. That said, if they could find a good mix of the two, it'd probably be one hell of a great setting. [/QUOTE]
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