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Which monsters are common knowledge to PCs?
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<blockquote data-quote="The Sigil" data-source="post: 498472" data-attributes="member: 2013"><p>A few more thoughts...</p><p></p><p>Certain races/classes should have a knowledge of their (traditional) foes and/or allies.</p><p></p><p>Obvious example: A ranger will be able to recognize his favored enemies.</p><p></p><p>Subtler examples: </p><p>A character should be able to recognize a creature if he speaks a language named after that creature and possibly other creatures in the same "family" (e.g., a charater that speaks Goblin should be able to recognize Goblins and might recognize hobgoblins or bugbears, though a character who speaks Ignan will not recognize an Azer as Ignan is not named after Azers).</p><p></p><p>Dwarves, with their racial bonuses against giants should be able to identify giants.</p><p></p><p>Elves and gnomes might have the ability to identify fey.</p><p></p><p>Basically, follow the rule of "common sense." Look at your campaign culture and figure out the kinds of things that the common man in each region sees. If it's something the common man would see all the time (e.g., denizens of a town on the frontier besieged by orcs will know what orcs look like).</p><p></p><p>--The Sigil</p></blockquote><p></p>
[QUOTE="The Sigil, post: 498472, member: 2013"] A few more thoughts... Certain races/classes should have a knowledge of their (traditional) foes and/or allies. Obvious example: A ranger will be able to recognize his favored enemies. Subtler examples: A character should be able to recognize a creature if he speaks a language named after that creature and possibly other creatures in the same "family" (e.g., a charater that speaks Goblin should be able to recognize Goblins and might recognize hobgoblins or bugbears, though a character who speaks Ignan will not recognize an Azer as Ignan is not named after Azers). Dwarves, with their racial bonuses against giants should be able to identify giants. Elves and gnomes might have the ability to identify fey. Basically, follow the rule of "common sense." Look at your campaign culture and figure out the kinds of things that the common man in each region sees. If it's something the common man would see all the time (e.g., denizens of a town on the frontier besieged by orcs will know what orcs look like). --The Sigil [/QUOTE]
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Which monsters are common knowledge to PCs?
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