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Which monsters are common knowledge to PCs?
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<blockquote data-quote="Kahuna Burger" data-source="post: 503445" data-attributes="member: 8439"><p>Indeed! Monsters of various sorts are such a basic part of the game, if such a skill was needed it would be right there in the listings and class skill for almost everyone. Monsters are a part of this world. Asking players to suck up skill point losses to know (equivelently) that cats are agile but dogs are meaner is just silly.</p><p></p><p>There are a lot of things that technically are "knowlege" skills, that no one expects characters to have on the sheet. Do you ask for "knowlege : cartography" when your players want to read a map? Or "profession : chef" when they want to throw the boar they killed over a fire and eat it without worrying about trichtenosis? Of course not. But one could argue that there might be societies out there with no concept of 2d maps or people who won't know that cooking meat is good for it.</p><p></p><p>Decide in advance how common certain monsters are in the world you are running. Very common mosters (which of course should be the ones used the most) tell them on a spot check. Less common, or easily confused with a more common monster, knowlege nature, knowlege arcana, planes for outsiders or a straight int check are all thats needed. If you don't think the characters should have ever heard of this thing before, you better have a good reason for why its popping up rather than just liking to confuse your players.</p><p></p><p>Kahuna Burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 503445, member: 8439"] Indeed! Monsters of various sorts are such a basic part of the game, if such a skill was needed it would be right there in the listings and class skill for almost everyone. Monsters are a part of this world. Asking players to suck up skill point losses to know (equivelently) that cats are agile but dogs are meaner is just silly. There are a lot of things that technically are "knowlege" skills, that no one expects characters to have on the sheet. Do you ask for "knowlege : cartography" when your players want to read a map? Or "profession : chef" when they want to throw the boar they killed over a fire and eat it without worrying about trichtenosis? Of course not. But one could argue that there might be societies out there with no concept of 2d maps or people who won't know that cooking meat is good for it. Decide in advance how common certain monsters are in the world you are running. Very common mosters (which of course should be the ones used the most) tell them on a spot check. Less common, or easily confused with a more common monster, knowlege nature, knowlege arcana, planes for outsiders or a straight int check are all thats needed. If you don't think the characters should have ever heard of this thing before, you better have a good reason for why its popping up rather than just liking to confuse your players. Kahuna Burger [/QUOTE]
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