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General Tabletop Discussion
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Which monsters do you think will be in MM1?
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<blockquote data-quote="Intrope" data-source="post: 3957424" data-attributes="member: 3591"><p>I don't have any special insight into the MMI monster set. But, I suspect that the monsters will frequently have mulitple entries/stat blocks for different roles. We know, for instance, that there are Hobgoblin Soldiers and Archers. And we've seen the rather short Spined Devil stat block. Together, those imply to me that they can fit more stat blocks in--as long as they don't have to fit in more flavor text. But making multi-role monsters doesn't require separate flavor text, just separate stats and powers.</p><p></p><p>This will also (partly) answer the criticism that the new pared-down 1-role monsters aren't flexible enough; you'd use different stat blocks of the same creature type. For instance, an enemy Warlock might summon a Bearded Devil [Soldier] as a major minion, whereas an unleashed devil that's actually the BBEG would be a Bearded Devil [Leader] entry.</p></blockquote><p></p>
[QUOTE="Intrope, post: 3957424, member: 3591"] I don't have any special insight into the MMI monster set. But, I suspect that the monsters will frequently have mulitple entries/stat blocks for different roles. We know, for instance, that there are Hobgoblin Soldiers and Archers. And we've seen the rather short Spined Devil stat block. Together, those imply to me that they can fit more stat blocks in--as long as they don't have to fit in more flavor text. But making multi-role monsters doesn't require separate flavor text, just separate stats and powers. This will also (partly) answer the criticism that the new pared-down 1-role monsters aren't flexible enough; you'd use different stat blocks of the same creature type. For instance, an enemy Warlock might summon a Bearded Devil [Soldier] as a major minion, whereas an unleashed devil that's actually the BBEG would be a Bearded Devil [Leader] entry. [/QUOTE]
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Which monsters do you think will be in MM1?
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