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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Which monsters should not be counted for XP?
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<blockquote data-quote="uzagi_akimbo" data-source="post: 1823020" data-attributes="member: 15945"><p>A) no XP</p><p>B) no XP (see below)</p><p>C) normal XP </p><p>D) no XP</p><p>e) no XP </p><p></p><p>Animal companions , familliars and mounts are features of any single class, and part of its strengths and weaknesses. If you play towards your opponents strengths and - say - face a druid where he can bring his dire bear companion into play, possibly fully buffed - that is a tactical mistake of the players (or a specific, unavoidable condition of an encounter, which might raise the overall EL of the fight ), but nothing worth extra XP. Other classes get different benefits, which might or might no apply (like, say bringing water-elementals into the big final fight with the BBEG highpriest of Fire, who simply turns them with the power from his Fire domain. Mistake of the players, but hardly worth extra XP for the players for "added difficulty"), but are still part of their CR in the first place. </p><p>The fact/rule that an animal companion (which takes time and resources to replace ) is part of a druid's normal accroutement of weapons is well known, and to award XP simply for it being an "external" power/asset... no way. If you want to avoid the animal, stage the fight in such a way that it becomes irrelevant. If you cannot, well hack through it or simply do not mess with druids..</p><p>As for most other classes' "externals" like familliars (even if improved), a ranger's animal companion or mounts - their fighting power is usually so low in comparison to the PC-party, that they would be ignored under the rules of "no significant challenge" in the first place as they are hardly able to influence the fight. The PCs might in fact be happy that the BBEG did not pick some other, more relevant feat which might actually have hurt them instead of Leadership, improved familliar or their like.</p></blockquote><p></p>
[QUOTE="uzagi_akimbo, post: 1823020, member: 15945"] A) no XP B) no XP (see below) C) normal XP D) no XP e) no XP Animal companions , familliars and mounts are features of any single class, and part of its strengths and weaknesses. If you play towards your opponents strengths and - say - face a druid where he can bring his dire bear companion into play, possibly fully buffed - that is a tactical mistake of the players (or a specific, unavoidable condition of an encounter, which might raise the overall EL of the fight ), but nothing worth extra XP. Other classes get different benefits, which might or might no apply (like, say bringing water-elementals into the big final fight with the BBEG highpriest of Fire, who simply turns them with the power from his Fire domain. Mistake of the players, but hardly worth extra XP for the players for "added difficulty"), but are still part of their CR in the first place. The fact/rule that an animal companion (which takes time and resources to replace ) is part of a druid's normal accroutement of weapons is well known, and to award XP simply for it being an "external" power/asset... no way. If you want to avoid the animal, stage the fight in such a way that it becomes irrelevant. If you cannot, well hack through it or simply do not mess with druids.. As for most other classes' "externals" like familliars (even if improved), a ranger's animal companion or mounts - their fighting power is usually so low in comparison to the PC-party, that they would be ignored under the rules of "no significant challenge" in the first place as they are hardly able to influence the fight. The PCs might in fact be happy that the BBEG did not pick some other, more relevant feat which might actually have hurt them instead of Leadership, improved familliar or their like. [/QUOTE]
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Which monsters should not be counted for XP?
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