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Which "new" adventures are classics?
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<blockquote data-quote="doctorhook" data-source="post: 5172963" data-attributes="member: 58401"><p>When do newer D&D adventures become classics? Are there any "classic" 3E adventures? How about for 4E, which is barely two years old? Which adventures will become classics? (Official stuff only, please, but magazine and "free online adventures" from WotC are allowed.)</p><p></p><p>Here's some of my "classics":</p><p></p><ul> <li data-xf-list-type="ul"><em>The Burning Plague</em> (3E): Available free from WotC online, I've ran this one three times, at least.</li> <li data-xf-list-type="ul"><em>The Sunless Citadel</em> (3E): It's got Meepo.</li> <li data-xf-list-type="ul"><em>The Forge of Fury</em> (3E): It comes after The Sunless Citadel in the series.</li> <li data-xf-list-type="ul"><em>Bastion of Broken Souls</em> (3E): Ashardalon. Also, it didn't suck like several of the middle modules between The Forge of Fury and level 18.</li> <li data-xf-list-type="ul"><em>Red Hand of Doom</em> (3.5E): Good, long adventure. Precursor to the Scales of War AP.</li> <li data-xf-list-type="ul"><em>Expedition to Castle Ravenloft</em> (3.5E): Best of the Expedition series of "mega re-modules".</li> <li data-xf-list-type="ul"><em>DD1: Barrow of the Forgotten King</em> (3.5E): Decent dungeon-crawl. Not as good as...</li> <li data-xf-list-type="ul"><em>DD2: The Sinister Spire</em> (3.5E): I loved running this adventure. Pedestal rocks!</li> <li data-xf-list-type="ul"> <strong>Honorable mention</strong>: <em>DD3: Fortress of the Yuan-ti </em>(3.5E): Caps off the last set of official 3.5E adventures.</li> <li data-xf-list-type="ul"> <strong>???</strong>: <em>The Shattered Gates of Slaughtergarde</em> (3.5E): Never played it, but heard it was great.</li> <li data-xf-list-type="ul"> <strong>???</strong>: <em>Scourge of the Howling Horde</em> (3.5E): Never played it, but heard it was pretty good.</li> <li data-xf-list-type="ul"> <strong>???</strong>:<em> Age of Worms</em> AP (3.5E?) An adventure path about Kyuss in Dungeon Magazine. Never played it, but I enjoyed reading it.</li> <li data-xf-list-type="ul"><em>H1: Keep on the Shadowfell</em> (4E): If anything on this list will become classic, it's this, just for the sheer number of people who've played it, I think.</li> <li data-xf-list-type="ul"><em>H2-3, P1-3, </em>and<em> E1-3 </em>series (4E): Along with the above, it forms the first official 4E adventure path, following the machinations of Orcus from level 1-30. Orcus is far more famous to me now than ever before.</li> <li data-xf-list-type="ul"> <strong>???</strong>: <em>The Scales of War</em> AP (4E): An adventure path about Tiamat in Dungeon Magazine. Haven't played it, but I liked Red Hand of Doom.</li> </ul><p>Whew. Too exhaustive? Not exhaustive enough? These are the classics to me; they're the adventures that I still think about.</p></blockquote><p></p>
[QUOTE="doctorhook, post: 5172963, member: 58401"] When do newer D&D adventures become classics? Are there any "classic" 3E adventures? How about for 4E, which is barely two years old? Which adventures will become classics? (Official stuff only, please, but magazine and "free online adventures" from WotC are allowed.) Here's some of my "classics": [LIST] [*][I]The Burning Plague[/I] (3E): Available free from WotC online, I've ran this one three times, at least. [*][I]The Sunless Citadel[/I] (3E): It's got Meepo. [*][I]The Forge of Fury[/I] (3E): It comes after The Sunless Citadel in the series. [*][I]Bastion of Broken Souls[/I] (3E): Ashardalon. Also, it didn't suck like several of the middle modules between The Forge of Fury and level 18. [*][I]Red Hand of Doom[/I] (3.5E): Good, long adventure. Precursor to the Scales of War AP. [*][I]Expedition to Castle Ravenloft[/I] (3.5E): Best of the Expedition series of "mega re-modules". [*][I]DD1: Barrow of the Forgotten King[/I] (3.5E): Decent dungeon-crawl. Not as good as... [*][I]DD2: The Sinister Spire[/I] (3.5E): I loved running this adventure. Pedestal rocks! [*] [B]Honorable mention[/B]: [I]DD3: Fortress of the Yuan-ti [/I](3.5E): Caps off the last set of official 3.5E adventures. [*] [B]???[/B]: [I]The Shattered Gates of Slaughtergarde[/I] (3.5E): Never played it, but heard it was great. [*] [B]???[/B]: [I]Scourge of the Howling Horde[/I] (3.5E): Never played it, but heard it was pretty good. [*] [B]???[/B]:[I] Age of Worms[/I] AP (3.5E?) An adventure path about Kyuss in Dungeon Magazine. Never played it, but I enjoyed reading it. [*][I]H1: Keep on the Shadowfell[/I] (4E): If anything on this list will become classic, it's this, just for the sheer number of people who've played it, I think. [*][I]H2-3, P1-3, [/I]and[I] E1-3 [/I]series (4E): Along with the above, it forms the first official 4E adventure path, following the machinations of Orcus from level 1-30. Orcus is far more famous to me now than ever before. [*] [B]???[/B]: [I]The Scales of War[/I] AP (4E): An adventure path about Tiamat in Dungeon Magazine. Haven't played it, but I liked Red Hand of Doom. [/LIST] Whew. Too exhaustive? Not exhaustive enough? These are the classics to me; they're the adventures that I still think about. [/QUOTE]
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