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Which Non-D&D TSR Game Would You Like to See WotC Revive?
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<blockquote data-quote="wingsandsword" data-source="post: 8055919" data-attributes="member: 14159"><p>I always wondered what messed up contractual issues caused WotC to not renew their license with LFL for Star Wars.</p><p></p><p>It was clear that the SWRPG was doing well overall, and it's hard to believe they made renewing the license in 2010 so expensive that WotC couldn't afford it but FFG could.</p><p></p><p>To my understanding, and I'm recalling things that were posted well over a decade ago, it had something to do with the fact that their Star Wars minis line and the RPG both fell under the same license, and there were issues about how many products they could make a year (minimum and maximum) and minis releases counting towards that, and what kind of sales Hasbro wanted to see for the RPG. The license was never written with a miniatures game in mind alongside the RPG and it always kept WotC in an awkward position to support a hit minis game under a license they were having to stretch the wording of to get the minis to even fall under in the first place.</p><p></p><p>A SWRPG based on the 5e rules I think would work well. The 5e subclass idea seems well suited to Star Wars. I'm already imagining Jedi Guardian, Jedi Sentinel and Jedi Consular, along with Sith Warrior, Sith Sorcerer and Sith Assassin sub-classes for a Jedi base class.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 8055919, member: 14159"] I always wondered what messed up contractual issues caused WotC to not renew their license with LFL for Star Wars. It was clear that the SWRPG was doing well overall, and it's hard to believe they made renewing the license in 2010 so expensive that WotC couldn't afford it but FFG could. To my understanding, and I'm recalling things that were posted well over a decade ago, it had something to do with the fact that their Star Wars minis line and the RPG both fell under the same license, and there were issues about how many products they could make a year (minimum and maximum) and minis releases counting towards that, and what kind of sales Hasbro wanted to see for the RPG. The license was never written with a miniatures game in mind alongside the RPG and it always kept WotC in an awkward position to support a hit minis game under a license they were having to stretch the wording of to get the minis to even fall under in the first place. A SWRPG based on the 5e rules I think would work well. The 5e subclass idea seems well suited to Star Wars. I'm already imagining Jedi Guardian, Jedi Sentinel and Jedi Consular, along with Sith Warrior, Sith Sorcerer and Sith Assassin sub-classes for a Jedi base class. [/QUOTE]
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