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General Tabletop Discussion
*TTRPGs General
Which of these is the optimal distance of measurement for your TTRPG enjoyment?
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<blockquote data-quote="fluffybunbunkittens" data-source="post: 9032306" data-attributes="member: 7037492"><p>Every DnD (but 4e) has pretended it doesn't require a grid, yet still measured everything in 5ft increments...</p><p></p><p>Anyway, while you could accomplish the basics of zones without a huge overhaul ('spells with less than 60ft range have a range of Close', 'area spells affect everyone in a zone', kind of rulings), you do need to decide what rules/tactical parts you will be leaving outside the conversion.</p><p></p><p>Like, if you want to keep pushes in some capacity, then you get into the nitty-gritty of wondering if 5ft push does anything? How about 10ft+ pushes that are a lot rarer? Should you just make any push able to move people to another zone? Or maybe they are purely for interacting with that zone's environmental elements?</p><p></p><p>The amount of hassle depends on how much you want to have stuff like that still do something. And if your whole party is martials, then this doesn't even change much for them (pick a target that's Near you, hit it, take an opportunity attack if you move to another zone that's Close).</p></blockquote><p></p>
[QUOTE="fluffybunbunkittens, post: 9032306, member: 7037492"] Every DnD (but 4e) has pretended it doesn't require a grid, yet still measured everything in 5ft increments... Anyway, while you could accomplish the basics of zones without a huge overhaul ('spells with less than 60ft range have a range of Close', 'area spells affect everyone in a zone', kind of rulings), you do need to decide what rules/tactical parts you will be leaving outside the conversion. Like, if you want to keep pushes in some capacity, then you get into the nitty-gritty of wondering if 5ft push does anything? How about 10ft+ pushes that are a lot rarer? Should you just make any push able to move people to another zone? Or maybe they are purely for interacting with that zone's environmental elements? The amount of hassle depends on how much you want to have stuff like that still do something. And if your whole party is martials, then this doesn't even change much for them (pick a target that's Near you, hit it, take an opportunity attack if you move to another zone that's Close). [/QUOTE]
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Community
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*TTRPGs General
Which of these is the optimal distance of measurement for your TTRPG enjoyment?
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