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Which of these sterotypical PCs have appeared the most in your campaigns?
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<blockquote data-quote="AFGNCAAP" data-source="post: 1364678" data-attributes="member: 871"><p>Well, for me, I'd have to say that the <em>Kleptomanical Halfling (or Kender) Thief</em>, the <em>Conan-wannabe Barbarian</em>, the <em>Brooding Loner</em>, the <em>Good-Aligned Drow</em>, & the <em>Self-Righteoous Paladin</em> are the stereotypes that I've encountered. I dislike all of these because more often than not, it disrupts the game somehow (by either causing dissention in the group or, in some extremes, inter-party combat), or it shoots a game from serious to silly in seconds.</p><p></p><p>As an extension of the <em>Brooding Loner</em> category, I'd have to say there's also the <strong>Brooding Independent Tough Guy</strong>, ala Wolverine & similar characters. Does whatever he/she wants, acts like a jerk, gets in fights when he/she can't get away with acting like a jerk, etc.--is actually more like a bad Wolverine impression, IMHO. More often than not, the character/player (the line does get fuzzy at times) can dish out rude behavior but can't take it. Also tends to be Chaotic-aligned (though occasionally Neutral, & very rarely Lawful).</p><p></p><p>As for the <em>Self-Righteous Paladin</em>, I can't stand this steroetype since more often than not they perform many deeds that would cost them their paladinhood, & seem to be influenced by a player's bad experience with religious zealots or "fire & brimstone" faithful than anything else. More often than not, AL is treated as a label/excuse for bad behavior--so & so was Evil, so I have the right to torture, kill, etc.; or, OTOH, said characters "conviently" drop out of the picture while the rest of the party works over a prisoner or kills helpless foes. More often than not, it seems that the players forget that the gods are a reality in the game world, & they'll readily strip them of their powers (if not smite them outright) for any sort of un-paladin-like behavior. More often than not, these characters are actually played as CN fighters (if not Evil outright) who "claim" to be LG paladins, & are technically labelled as such on their character sheets.</p><p></p><p>I've also encountered a lot of hybrids of the <em>Conan-wannabe Barbarian</em> with the <em>Gruff Dwarven Fighter</em>--often warriors who wear the best armor allowed & use the best weapon possible, charge into combat heedlessly, and usually go on various sorts of binges (alcoholic, spending, bar-brawling, sexual, etc.) while in town. More often than not, goes on & on about "Honor," but never truly acts honorable--it more or less serves as an excuse to beat up on someone or treat someone else poorly. Like the <em>Brooding Independent Tough Guy</em>, these characters can dish out poor behavior but can't take it.</p><p></p><p>Another steroetype I've often encountered (often from certain female players, as well as from an occasional male player) is the <strong>Sultry Sexpot Warrior</strong>--often a female character (human, elven, half-elven, or some other race generally along those lines) who's a combo of a powerful spellcaster or peerless warrior with the looks & behavior of either a supermodel, stripper, or porn star. Tries to charm/seduce others into getting her way, then tries to threaten or attack them when that tactic fails. Has some roots in some anime heroines, but it's seen in various other forms of popular entertainment as well.</p><p></p><p>And finally, one of the worst stereotypes I've come across in several games is the <strong>Uber-PC</strong>. These characters tend to have higher than average stats, more often than not 1 or more scores of 18, and no ability score below 14. These characters try to be the "star" of the group, taking the best items, most money, glory, & other benefits for themselves, despite the character's listed Alignment. The characters try to be better at everything, and multiclass if its a feasible option in order to not have to rely on/work with the rest of the party.</p><p></p><p>More often than not, it seems that these characters are played because:</p><ul> <li data-xf-list-type="ul">The player is unable/unwilling to really play anything different;</li> <li data-xf-list-type="ul">The player is out to "win" the game, every session;</li> <li data-xf-list-type="ul">the player's out to have fun for himself/herself, even if that means ruining the fun for other players at the table (& sometimes, esp. if it means ruining the fun for others); or</li> <li data-xf-list-type="ul">the player is bored & acting out.</li> </ul><p></p><p>I don't mind the stereotypes <em>to a certain degree</em>, but it seems to me (IMHO) that the steroetypes occur at their worst due to problematic players.</p><p></p><p>Just my 2¢ on the issue.</p></blockquote><p></p>
[QUOTE="AFGNCAAP, post: 1364678, member: 871"] Well, for me, I'd have to say that the [I]Kleptomanical Halfling (or Kender) Thief[/I], the [I]Conan-wannabe Barbarian[/I], the [I]Brooding Loner[/I], the [I]Good-Aligned Drow[/I], & the [I]Self-Righteoous Paladin[/I] are the stereotypes that I've encountered. I dislike all of these because more often than not, it disrupts the game somehow (by either causing dissention in the group or, in some extremes, inter-party combat), or it shoots a game from serious to silly in seconds. As an extension of the [I]Brooding Loner[/I] category, I'd have to say there's also the [B]Brooding Independent Tough Guy[/B], ala Wolverine & similar characters. Does whatever he/she wants, acts like a jerk, gets in fights when he/she can't get away with acting like a jerk, etc.--is actually more like a bad Wolverine impression, IMHO. More often than not, the character/player (the line does get fuzzy at times) can dish out rude behavior but can't take it. Also tends to be Chaotic-aligned (though occasionally Neutral, & very rarely Lawful). As for the [I]Self-Righteous Paladin[/I], I can't stand this steroetype since more often than not they perform many deeds that would cost them their paladinhood, & seem to be influenced by a player's bad experience with religious zealots or "fire & brimstone" faithful than anything else. More often than not, AL is treated as a label/excuse for bad behavior--so & so was Evil, so I have the right to torture, kill, etc.; or, OTOH, said characters "conviently" drop out of the picture while the rest of the party works over a prisoner or kills helpless foes. More often than not, it seems that the players forget that the gods are a reality in the game world, & they'll readily strip them of their powers (if not smite them outright) for any sort of un-paladin-like behavior. More often than not, these characters are actually played as CN fighters (if not Evil outright) who "claim" to be LG paladins, & are technically labelled as such on their character sheets. I've also encountered a lot of hybrids of the [I]Conan-wannabe Barbarian[/I] with the [I]Gruff Dwarven Fighter[/I]--often warriors who wear the best armor allowed & use the best weapon possible, charge into combat heedlessly, and usually go on various sorts of binges (alcoholic, spending, bar-brawling, sexual, etc.) while in town. More often than not, goes on & on about "Honor," but never truly acts honorable--it more or less serves as an excuse to beat up on someone or treat someone else poorly. Like the [I]Brooding Independent Tough Guy[/I], these characters can dish out poor behavior but can't take it. Another steroetype I've often encountered (often from certain female players, as well as from an occasional male player) is the [B]Sultry Sexpot Warrior[/B]--often a female character (human, elven, half-elven, or some other race generally along those lines) who's a combo of a powerful spellcaster or peerless warrior with the looks & behavior of either a supermodel, stripper, or porn star. Tries to charm/seduce others into getting her way, then tries to threaten or attack them when that tactic fails. Has some roots in some anime heroines, but it's seen in various other forms of popular entertainment as well. And finally, one of the worst stereotypes I've come across in several games is the [B]Uber-PC[/B]. These characters tend to have higher than average stats, more often than not 1 or more scores of 18, and no ability score below 14. These characters try to be the "star" of the group, taking the best items, most money, glory, & other benefits for themselves, despite the character's listed Alignment. The characters try to be better at everything, and multiclass if its a feasible option in order to not have to rely on/work with the rest of the party. More often than not, it seems that these characters are played because: [list] [*]The player is unable/unwilling to really play anything different; [*]The player is out to "win" the game, every session; [*]the player's out to have fun for himself/herself, even if that means ruining the fun for other players at the table (& sometimes, esp. if it means ruining the fun for others); or [*]the player is bored & acting out. [/list] I don't mind the stereotypes [I]to a certain degree[/I], but it seems to me (IMHO) that the steroetypes occur at their worst due to problematic players. Just my 2¢ on the issue. [/QUOTE]
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Which of these sterotypical PCs have appeared the most in your campaigns?
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