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General Tabletop Discussion
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Which of these two methods would you choose for implementing armor DR rules... ?
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<blockquote data-quote="VirtualWizard" data-source="post: 871013" data-attributes="member: 6697"><p>I use option #1, but I also give the combatants a defense score equal to 13 + BAB + DEX mod. Why a base 13? I like combats to last longer <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Also, I use a step chart for weapon damage ("d2" for each +1) and weapon damage is open ended. An example:</p><p></p><p>3rd Level Fighter with STR 14 and DEX 12 wearing a breastplate and large shield and weilding a longsword.</p><p></p><p>Defense = 17 (13 base, +3 BAB, + 1 DEX)</p><p>Damage Reduction = 7 (+5 breastplate, +2 large shield)</p><p>Longsword damage = 1d12 (1d8 longsword base, +2 steps for +2 STR mod.)</p><p></p><p>If this fighter hits in combat and rolls a 12 on the damage die, he may roll another d12 and add the result to the previous roll.</p><p></p><p>If this fighter had STR 16, the damage for the longsword would be 1d8 + 1d6 and both dice are open ended.</p><p></p><p>Any questions?</p></blockquote><p></p>
[QUOTE="VirtualWizard, post: 871013, member: 6697"] I use option #1, but I also give the combatants a defense score equal to 13 + BAB + DEX mod. Why a base 13? I like combats to last longer :) Also, I use a step chart for weapon damage ("d2" for each +1) and weapon damage is open ended. An example: 3rd Level Fighter with STR 14 and DEX 12 wearing a breastplate and large shield and weilding a longsword. Defense = 17 (13 base, +3 BAB, + 1 DEX) Damage Reduction = 7 (+5 breastplate, +2 large shield) Longsword damage = 1d12 (1d8 longsword base, +2 steps for +2 STR mod.) If this fighter hits in combat and rolls a 12 on the damage die, he may roll another d12 and add the result to the previous roll. If this fighter had STR 16, the damage for the longsword would be 1d8 + 1d6 and both dice are open ended. Any questions? [/QUOTE]
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Which of these two methods would you choose for implementing armor DR rules... ?
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