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Community
General Tabletop Discussion
*Dungeons & Dragons
Which official 5E adventures have you played through?
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<blockquote data-quote="MagicSN" data-source="post: 7707635" data-attributes="member: 6784745"><p>DM'ed the Hoard of the Dragon Queen halfways through, with massive changes (The names for one thing - and also a lot of story elements, to make it more interesting). In the end found out it doesn't really fit our playstyle (this whole Reputation thing doesn't really fit our playstyle, I for example think in a mediavel-like fantasy-world there is likely an organization "The Paladins of Torm" - to name an example - but a "all Paladins organization" is very unlikely. And all organizations on one table as well. This feels much too "modern" (UN, or whatever...) to fit into a fantasy world. And it is too hardwired into the Adventure to really get rid of it asides from essentially rewriting the adventure. Would have been an option, yes, as the adventure HAS some potential. But it was easier to do one of those Adventures from Thule instead, without (many) changes needed.</p><p></p><p>It was sort of a "turn off" of the pre-done adventures, might be interested to check on the Strahd one eventually though, and maybe even the Storm Kings. Definitely not the</p><p>Abyss one, not our gaming style.</p><p></p><p>Mostly we do custom-done campaigns, mostly set in Forgotten Realms (one GM) or in a custom campaign (2nd GM) or in Thule (myselves). </p><p>Our group is more interested in non-adventure stuff from WotC, thus. Lately two of the GMs (I am still oldstyle) started to do a "Dungeonworld"-like GM-ing style (but</p><p>in D&D-rules and D&D-campaign worlds, not Dungeonworld itselves).</p></blockquote><p></p>
[QUOTE="MagicSN, post: 7707635, member: 6784745"] DM'ed the Hoard of the Dragon Queen halfways through, with massive changes (The names for one thing - and also a lot of story elements, to make it more interesting). In the end found out it doesn't really fit our playstyle (this whole Reputation thing doesn't really fit our playstyle, I for example think in a mediavel-like fantasy-world there is likely an organization "The Paladins of Torm" - to name an example - but a "all Paladins organization" is very unlikely. And all organizations on one table as well. This feels much too "modern" (UN, or whatever...) to fit into a fantasy world. And it is too hardwired into the Adventure to really get rid of it asides from essentially rewriting the adventure. Would have been an option, yes, as the adventure HAS some potential. But it was easier to do one of those Adventures from Thule instead, without (many) changes needed. It was sort of a "turn off" of the pre-done adventures, might be interested to check on the Strahd one eventually though, and maybe even the Storm Kings. Definitely not the Abyss one, not our gaming style. Mostly we do custom-done campaigns, mostly set in Forgotten Realms (one GM) or in a custom campaign (2nd GM) or in Thule (myselves). Our group is more interested in non-adventure stuff from WotC, thus. Lately two of the GMs (I am still oldstyle) started to do a "Dungeonworld"-like GM-ing style (but in D&D-rules and D&D-campaign worlds, not Dungeonworld itselves). [/QUOTE]
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Community
General Tabletop Discussion
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Which official 5E adventures have you played through?
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