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Which old Ninendo to buy?
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<blockquote data-quote="Alzrius" data-source="post: 4032402" data-attributes="member: 8461"><p>Yes and yes, respectively. You can't save a GameCube game without a GameCube memory card, whether you play it on a GameCube or a Wii. Most first-party GameCube memory cards only hold 251 "blocks" of memory, which is fine for a few games, but if you get several games, or have multiple save files for games, you might want to buy a third-party GameCube memory card with several times the space.</p><p></p><p>Irregardless, you should be able to play the GameCube games just fine; they just won't save without the memory card.</p><p></p><p></p><p></p><p>The Friend Codes (Wii Codes) are used so specific Wii's can send data to each other. Both Wiis need each other's codes before they can share any data, such as sending text messages back and forth from them (though, IIRC, they can send to email addresses without them). Even after the codes are entered on both Wiis, it can take a few hours to verify.</p><p></p><p>I'm glad to hear you're enjoying it so far! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT: Just some other general information. As Bront said, the WaveBird (the first-party wireless GameCube controller) works just fine with a Wii. It's also probably - the Wii Remote notwithstanding - the greatest wireless game controller ever made. It has virtually no loss of signal, even if line of sight is interrupted, and you can get something like eighty feet from the console while still maintaining the signal. It has no rumble feature (unlike a normal GameCube controller) and requires two AA batteries to use, though they last for quite a while, in my experience. Make sure the controller and its receiver are both set to the same channel; if you're using multiple WaveBirds, its best that they each be at least two channels apart, to reduce the (already minimal) risk of signals being crossed.</p><p></p><p>As an aside, I made an error in my previous post about Wii Points to dollars. Each Wii Point is worth $0.01, so a NES game, which costs $5, is 500 Wii Points. Sorry for the confusion! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </p><p></p><p>That said, have you checked out the Shop Channel yet? If so, you'll notice that there are several other channels and freebies available for download. Most of these are fun non-games (I personally love the News Channel, especially when I can go to the globe, spin it around, and check out the news in various parts of the world). </p><p></p><p>One in particular that you should take note of is the <a href="http://en.wikipedia.org/wiki/Internet_Channel" target="_blank">Internet Channel</a>. It will cost you 500 Wii Points ($5) to get, but it's quite a fun little web browser, right on your Wii! Best of all, some people have started making web pages specifically tailored to the Wii's web browser, such as <a href="http://www.wiicade.com" target="_blank">www.wiicade.com</a>, where you can use the Wii Remote to play (for free) Flash games people have made (my personal favorite there is Bubble Shooter)!</p></blockquote><p></p>
[QUOTE="Alzrius, post: 4032402, member: 8461"] Yes and yes, respectively. You can't save a GameCube game without a GameCube memory card, whether you play it on a GameCube or a Wii. Most first-party GameCube memory cards only hold 251 "blocks" of memory, which is fine for a few games, but if you get several games, or have multiple save files for games, you might want to buy a third-party GameCube memory card with several times the space. Irregardless, you should be able to play the GameCube games just fine; they just won't save without the memory card. The Friend Codes (Wii Codes) are used so specific Wii's can send data to each other. Both Wiis need each other's codes before they can share any data, such as sending text messages back and forth from them (though, IIRC, they can send to email addresses without them). Even after the codes are entered on both Wiis, it can take a few hours to verify. I'm glad to hear you're enjoying it so far! :) EDIT: Just some other general information. As Bront said, the WaveBird (the first-party wireless GameCube controller) works just fine with a Wii. It's also probably - the Wii Remote notwithstanding - the greatest wireless game controller ever made. It has virtually no loss of signal, even if line of sight is interrupted, and you can get something like eighty feet from the console while still maintaining the signal. It has no rumble feature (unlike a normal GameCube controller) and requires two AA batteries to use, though they last for quite a while, in my experience. Make sure the controller and its receiver are both set to the same channel; if you're using multiple WaveBirds, its best that they each be at least two channels apart, to reduce the (already minimal) risk of signals being crossed. As an aside, I made an error in my previous post about Wii Points to dollars. Each Wii Point is worth $0.01, so a NES game, which costs $5, is 500 Wii Points. Sorry for the confusion! :o That said, have you checked out the Shop Channel yet? If so, you'll notice that there are several other channels and freebies available for download. Most of these are fun non-games (I personally love the News Channel, especially when I can go to the globe, spin it around, and check out the news in various parts of the world). One in particular that you should take note of is the [url=http://en.wikipedia.org/wiki/Internet_Channel]Internet Channel[/url]. It will cost you 500 Wii Points ($5) to get, but it's quite a fun little web browser, right on your Wii! Best of all, some people have started making web pages specifically tailored to the Wii's web browser, such as [url]www.wiicade.com[/url], where you can use the Wii Remote to play (for free) Flash games people have made (my personal favorite there is Bubble Shooter)! [/QUOTE]
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