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Which one do you prefer your character suffer? Death vs Rust Monster vs Level Drain
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<blockquote data-quote="Corathon" data-source="post: 4962685" data-attributes="member: 22238"><p>I voted "rust monster".</p><p></p><p>Death is out because at low levels you may not be able to find/afford a cleric who can raise you, and even if you can coming back isn't a guarantee. Plus being raised costs you a CON point in a game where stats are very hard to raise.</p><p></p><p>Level drain is preferable to death because you can get the level back (through experience or magically) - but its even harder to find a cleric who can cast <em>restoration</em> than one who can cast <em>raise dead</em>. The price is also extremely high.</p><p></p><p>Lost armor can be replaced fairly easily if its non-magical. Even if its magical you will eventually replace it (not necessarily with exactly the same stuff, but with something).</p><p></p><p>People have pointed out that there are cases where they'd feel differently (e.g. a paladin losing his <em>holy avenger</em> or someone losing a suit of <em>+4 plate armor</em>). Fair enough, I'll take the level drain in that case -especially if the party cleric can cast <em>restoration</em>. But, in most cases, the party paladin will keep his holy sword away from the rust monster, one's armor will be less rare than +4, and the party cleric will not be able to fix the level drain - so I still think "rust monster" is the most general answer for me.</p></blockquote><p></p>
[QUOTE="Corathon, post: 4962685, member: 22238"] I voted "rust monster". Death is out because at low levels you may not be able to find/afford a cleric who can raise you, and even if you can coming back isn't a guarantee. Plus being raised costs you a CON point in a game where stats are very hard to raise. Level drain is preferable to death because you can get the level back (through experience or magically) - but its even harder to find a cleric who can cast [I]restoration[/I] than one who can cast [I]raise dead[/I]. The price is also extremely high. Lost armor can be replaced fairly easily if its non-magical. Even if its magical you will eventually replace it (not necessarily with exactly the same stuff, but with something). People have pointed out that there are cases where they'd feel differently (e.g. a paladin losing his [I]holy avenger[/I] or someone losing a suit of [I]+4 plate armor[/I]). Fair enough, I'll take the level drain in that case -especially if the party cleric can cast [I]restoration[/I]. But, in most cases, the party paladin will keep his holy sword away from the rust monster, one's armor will be less rare than +4, and the party cleric will not be able to fix the level drain - so I still think "rust monster" is the most general answer for me. [/QUOTE]
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Which one do you prefer your character suffer? Death vs Rust Monster vs Level Drain
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