Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Which optional rules did your group use?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 9106675" data-attributes="member: 2209"><p>We used a bunch of the standard options.</p><p></p><p>Stat Generation Options.</p><p>Individual Initiative.</p><p>Weapon Speed in Initiative.</p><p>Weapons Proficiencies (and specializations)</p><p>Non-Weapon Proficiencies.</p><p>Hovering on Death's Door.</p><p>Individual xp.* (My original 1e campaign that kept going into 2e used 1e xp and allowed other 1e stuff like races and classes to continue).</p><p>Parrying (but I don't think anyone ever did).</p><p>Spell components.</p><p>Kits.</p><p>Classes from everywhere.</p><p>From later 2e skills and powers I allowed the split stats but capped at 18s so there would not be huge mechanical discrepancies if someone rolled a 16 strength versus an 18.</p><p>I did not have the 2e DMG but I think I used a double damage on 20s critical hits. In 1e I had used a Best of Dragon critical hits system ("Good Hits and Bad Misses") for a while.</p><p></p><p>Did not use encumbrance. Same as in B/X and 1e.</p><p>I do not remember jogging and running ever being relevant.</p><p>Did not allow custom classes from DMG or later Skills and Powers point buys.</p><p>Did not use Combat and Tactics (never had it during the AD&D era) or a bunch from Spells and Magic.</p><p></p><p>Level limits never became relevant but my instincts were to be generous on the options for those.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9106675, member: 2209"] We used a bunch of the standard options. Stat Generation Options. Individual Initiative. Weapon Speed in Initiative. Weapons Proficiencies (and specializations) Non-Weapon Proficiencies. Hovering on Death's Door. Individual xp.* (My original 1e campaign that kept going into 2e used 1e xp and allowed other 1e stuff like races and classes to continue). Parrying (but I don't think anyone ever did). Spell components. Kits. Classes from everywhere. From later 2e skills and powers I allowed the split stats but capped at 18s so there would not be huge mechanical discrepancies if someone rolled a 16 strength versus an 18. I did not have the 2e DMG but I think I used a double damage on 20s critical hits. In 1e I had used a Best of Dragon critical hits system ("Good Hits and Bad Misses") for a while. Did not use encumbrance. Same as in B/X and 1e. I do not remember jogging and running ever being relevant. Did not allow custom classes from DMG or later Skills and Powers point buys. Did not use Combat and Tactics (never had it during the AD&D era) or a bunch from Spells and Magic. Level limits never became relevant but my instincts were to be generous on the options for those. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Which optional rules did your group use?
Top