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Which PrCl would you never want in your game? (part 1 - DMG)
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<blockquote data-quote="Particle_Man" data-source="post: 2304601" data-attributes="member: 892"><p>Maybe the horizon walker can be looked at another way:</p><p></p><p></p><p>Since some of these powers are magical, perhaps some outer planar beings become interested in the HW, and are "Tempting" him into their "home turf" for benign/malign reasons.</p><p></p><p>So reverse the causality. Instead of the walker first getting to the outer plane and then getting the power, he is first granted powers, and thus tempted to then travel to the other planes. Like "I have fire resistance? Hmmm...and there is this mysterious letter saying that there are great magical jewels in the castle of X, in the elemental plane of fire..."</p><p></p><p>Come to think of it, the terrain powers could work the same way. "In a dream, you are visited by a goddess who tells you to travel to the Desert of Y and find the lost relic of her son. You are granted the great gift of not tiring in your sacred task."</p><p></p><p>Doesn't have to be that way, but just one way to reconcile the powers with the idea of planar/terrain travel.</p><p></p><p>Personally, I liked the idea of a Ranger (favored enemy dragon)/Horizon Walker (desert as first choice) who FOCUSED on hunting blue dragons (putting the two together). But that is kinda level 1 HW stuff, so either he has to broaden his interests fast (more HW) or keep up with the ranger stuff (or cheese out a bit with barbarian).</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 2304601, member: 892"] Maybe the horizon walker can be looked at another way: Since some of these powers are magical, perhaps some outer planar beings become interested in the HW, and are "Tempting" him into their "home turf" for benign/malign reasons. So reverse the causality. Instead of the walker first getting to the outer plane and then getting the power, he is first granted powers, and thus tempted to then travel to the other planes. Like "I have fire resistance? Hmmm...and there is this mysterious letter saying that there are great magical jewels in the castle of X, in the elemental plane of fire..." Come to think of it, the terrain powers could work the same way. "In a dream, you are visited by a goddess who tells you to travel to the Desert of Y and find the lost relic of her son. You are granted the great gift of not tiring in your sacred task." Doesn't have to be that way, but just one way to reconcile the powers with the idea of planar/terrain travel. Personally, I liked the idea of a Ranger (favored enemy dragon)/Horizon Walker (desert as first choice) who FOCUSED on hunting blue dragons (putting the two together). But that is kinda level 1 HW stuff, so either he has to broaden his interests fast (more HW) or keep up with the ranger stuff (or cheese out a bit with barbarian). [/QUOTE]
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Which PrCl would you never want in your game? (part 1 - DMG)
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