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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Which race "got the shaft" in 3.5
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<blockquote data-quote="drunkmoogle" data-source="post: 1774744" data-attributes="member: 18336"><p>Here's my thoughts, from weakest to strongest.</p><p></p><p>IMO, the most shafted race behind Half-Elves are their full blooded brethren. -2 CON is hard to take, no matter what class you are. Their only niche seems to be the Archer, as any other role is better done by another race. </p><p></p><p>Behind the elves are the Half-Orcs. Their only niche would be the straight up Balls-to-the-Wall grunt. They do a better job of it than a human, but the human gets more versatility. In all his vanillaness, he's a great pick for newbies. A first level 20STR orc will tear through most anything with ease. All-in-all, a tough decision between him and humans.</p><p></p><p>Humans are an interesting case. While it is true that any race can do better than the human in all niches, a human would do in a pinch, with a touch of versatility. Their best role is that of a druid. While all other races lose their bonuses in Wild Shape, Mr. Human keeps his feat and skills. Not to mentoin they're the 2nd most newbie friendly.</p><p></p><p>Gnomes are small. So are halflings. Good things come in small packages, and halflings are smaller and thus are higher up in my book. These guys make great casters and rogues.</p><p></p><p>Which leaves us with the dwarf. This sucker was built to last. The stats speak for themselves.</p></blockquote><p></p>
[QUOTE="drunkmoogle, post: 1774744, member: 18336"] Here's my thoughts, from weakest to strongest. IMO, the most shafted race behind Half-Elves are their full blooded brethren. -2 CON is hard to take, no matter what class you are. Their only niche seems to be the Archer, as any other role is better done by another race. Behind the elves are the Half-Orcs. Their only niche would be the straight up Balls-to-the-Wall grunt. They do a better job of it than a human, but the human gets more versatility. In all his vanillaness, he's a great pick for newbies. A first level 20STR orc will tear through most anything with ease. All-in-all, a tough decision between him and humans. Humans are an interesting case. While it is true that any race can do better than the human in all niches, a human would do in a pinch, with a touch of versatility. Their best role is that of a druid. While all other races lose their bonuses in Wild Shape, Mr. Human keeps his feat and skills. Not to mentoin they're the 2nd most newbie friendly. Gnomes are small. So are halflings. Good things come in small packages, and halflings are smaller and thus are higher up in my book. These guys make great casters and rogues. Which leaves us with the dwarf. This sucker was built to last. The stats speak for themselves. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Which race "got the shaft" in 3.5
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