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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Which race "got the shaft" in 3.5
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<blockquote data-quote="Blue" data-source="post: 1775266" data-attributes="member: 20564"><p>Fromt he games I'm in and running, which run the gamut from 1st level to pre-epic, here's what I've seen. Most are a good mix of combat, RP, and mix from towns to dungeons to whatever. The games I'm in one is a fairly optimized crowd in a high-magic FR, others are a bit more laid back as is the game I run.</p><p></p><p>No Half-orcs. Ever.</p><p></p><p>No Half-elves except for a single cohort, and that was for RP reasons.</p><p></p><p>One halfling, a dagger thrower/2nd tank. (Go figure.) He rocks, and is above the power level.</p><p></p><p>Two gnomes, (one mounted wizard, or combat rogue), and while the race is unpopular, these seemed to be on the power curve.</p><p></p><p>Two elves. One wizardly and one of the most powerful, and one ranger/rogue in a low level game that's our most effective combatant.</p><p></p><p>Several dwarves, all of them clerics with some non-clerical martial levels. Definitely on or slightly above the power curve.</p><p></p><p>Too many humans to count. Feat helps low level, feat and favor class helps early (and often) access to PrCs, skill points always help especially the varied environment. Also, the humans hit just about every class.</p><p></p><p>So I can't say "absolute power", too many factors, but I can say with my experience with several groups of people that Half-Orcs and Half-Elves seem to be the least popular. Least popular doesn't mean weakest, it means it isn't one of the strongest and therefore picked often. Halflings and gnomes I would say also fall into this category int he games I play, leaving human the most numberous followed by dwarves.</p><p></p><p>Cheers,</p><p>=Blue(23)</p></blockquote><p></p>
[QUOTE="Blue, post: 1775266, member: 20564"] Fromt he games I'm in and running, which run the gamut from 1st level to pre-epic, here's what I've seen. Most are a good mix of combat, RP, and mix from towns to dungeons to whatever. The games I'm in one is a fairly optimized crowd in a high-magic FR, others are a bit more laid back as is the game I run. No Half-orcs. Ever. No Half-elves except for a single cohort, and that was for RP reasons. One halfling, a dagger thrower/2nd tank. (Go figure.) He rocks, and is above the power level. Two gnomes, (one mounted wizard, or combat rogue), and while the race is unpopular, these seemed to be on the power curve. Two elves. One wizardly and one of the most powerful, and one ranger/rogue in a low level game that's our most effective combatant. Several dwarves, all of them clerics with some non-clerical martial levels. Definitely on or slightly above the power curve. Too many humans to count. Feat helps low level, feat and favor class helps early (and often) access to PrCs, skill points always help especially the varied environment. Also, the humans hit just about every class. So I can't say "absolute power", too many factors, but I can say with my experience with several groups of people that Half-Orcs and Half-Elves seem to be the least popular. Least popular doesn't mean weakest, it means it isn't one of the strongest and therefore picked often. Halflings and gnomes I would say also fall into this category int he games I play, leaving human the most numberous followed by dwarves. Cheers, =Blue(23) [/QUOTE]
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Which race "got the shaft" in 3.5
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