Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Which races would YOU put into the 50th anniversary Players Handbook?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 8736690" data-attributes="member: 6790260"><p>A rather jaundiced view of the situation. Particularly because if everything is "human+” including actual humans...doesn't that just reset where the baseline is? It sounds to me like you are passing off a normative argument ("races should always be weak and have few powers, it is wrong that 5e is not written this way") as a much easier-to-defend descriptive one ("these options are imbalanced and need to be brought back into balance in order to fit with the game.")</p><p></p><p>I also find it curious that you invoke power gaming and other balance-related concepts. Are you of the opinion that 5e is supposed to be a pretty strongly balanced game? That's not generally what I have understood 5e fans to think.</p><p></p><p></p><p>It is very nearly impossible for us to imagine truly, totally alien races, let alone roleplay them. This should not surprise you. People want characters they can relate to and enjoy. That means there will be many points in common with humanity, because the players are human. Your desire for "truly alien/inhuman" options is, frankly, silly; you are asking for things that most people will not want to play. Why would WotC make things most people definitely won't want to play?</p><p></p><p></p><p>This is either outright false, or correct and a very good thing, depending on what you mean by it.</p><p></p><p>If what you mean is, "it is literally impossible to develop cultures in 5e D&D now," then you are straight-up wrong, and I suspect arguing in bad faith. It is in fact easier to do this sort of thing, because we are not chained to the notion that culture and race must be precisely equivalent; we can have polyracial cultures and polycultural races, which is more grounded, provides greater freedom for world building, and enables a wider variety of characters than before, without removing anything whatsoever. We can have Carrot Ironfoundersson, the six-foot-plus "dwarf" who is secretly the human heir to the throne of Ankh-Morpork. Or the elf who was raised in a traditional Remnant Arkhosia enclave, carrying on the proud traditions of Lost Arkhosia. Etc., etc.</p><p></p><p>Of course, what you could be meaning is "we can't rely on the crutch of racial monocultures and monoracial cultures." In which case, you are 100% correct. This is a very good thing, as already outlined.</p><p></p><p></p><p>Why not? I genuinely don't understand the argument you're making here.</p><p></p><p></p><p>Ah yes, because dragon breath is definitely something everyone can do. Come on, at least TRY to make an argument that isn't a CR -1 Straw Golem.</p><p></p><p></p><p>You have demonstrated nothing of the kind other than by assertion. Back up that assertion, if you would please. Show how this is the case. Show how choosing hill dwarf or dragonborn makes you "useless" as a Wizard or how being a halfling makes you "useless" as a Barbarian.</p><p></p><p>Because otherwise you're just using hyperbole and proof by assertion here.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8736690, member: 6790260"] A rather jaundiced view of the situation. Particularly because if everything is "human+” including actual humans...doesn't that just reset where the baseline is? It sounds to me like you are passing off a normative argument ("races should always be weak and have few powers, it is wrong that 5e is not written this way") as a much easier-to-defend descriptive one ("these options are imbalanced and need to be brought back into balance in order to fit with the game.") I also find it curious that you invoke power gaming and other balance-related concepts. Are you of the opinion that 5e is supposed to be a pretty strongly balanced game? That's not generally what I have understood 5e fans to think. It is very nearly impossible for us to imagine truly, totally alien races, let alone roleplay them. This should not surprise you. People want characters they can relate to and enjoy. That means there will be many points in common with humanity, because the players are human. Your desire for "truly alien/inhuman" options is, frankly, silly; you are asking for things that most people will not want to play. Why would WotC make things most people definitely won't want to play? This is either outright false, or correct and a very good thing, depending on what you mean by it. If what you mean is, "it is literally impossible to develop cultures in 5e D&D now," then you are straight-up wrong, and I suspect arguing in bad faith. It is in fact easier to do this sort of thing, because we are not chained to the notion that culture and race must be precisely equivalent; we can have polyracial cultures and polycultural races, which is more grounded, provides greater freedom for world building, and enables a wider variety of characters than before, without removing anything whatsoever. We can have Carrot Ironfoundersson, the six-foot-plus "dwarf" who is secretly the human heir to the throne of Ankh-Morpork. Or the elf who was raised in a traditional Remnant Arkhosia enclave, carrying on the proud traditions of Lost Arkhosia. Etc., etc. Of course, what you could be meaning is "we can't rely on the crutch of racial monocultures and monoracial cultures." In which case, you are 100% correct. This is a very good thing, as already outlined. Why not? I genuinely don't understand the argument you're making here. Ah yes, because dragon breath is definitely something everyone can do. Come on, at least TRY to make an argument that isn't a CR -1 Straw Golem. You have demonstrated nothing of the kind other than by assertion. Back up that assertion, if you would please. Show how this is the case. Show how choosing hill dwarf or dragonborn makes you "useless" as a Wizard or how being a halfling makes you "useless" as a Barbarian. Because otherwise you're just using hyperbole and proof by assertion here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Which races would YOU put into the 50th anniversary Players Handbook?
Top