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General Tabletop Discussion
*Dungeons & Dragons
Which races would YOU put into the 50th anniversary Players Handbook?
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<blockquote data-quote="EzekielRaiden" data-source="post: 8742853" data-attributes="member: 6790260"><p>They aren't, no. But we can use the population dynamics of actual humans to consider what the population dynamics of non-human species would be.</p><p></p><p>And the fact of the matter is, <em>actual humans</em> are much, MUCH too variable to put into boxes like this. We cover vast swathes. We contain multitudes. We cannot be put into boxes unless we are dead and buried. <em>That</em> is my point: the real, existing, <em>measurable</em> variability within humans is already VASTLY more than +2 to one stat or -1 to one stat or whatever else. ENORMOUSLY more. If natural human variability is already so high, and all mortal races are confined to the finite span of 3-to-20 stats, then whatever central tendency there might be, <em>it will not be strong enough to prevent weird outliers</em>.</p><p></p><p>When you couple this fact with the necessary truth that <em>adventurers are necessarily weird outliers</em>, you get the unavoidable conclusion that, whatever their species' central tendency and standard deviation might be, adventurers are (almost literally) <em>cut from a different cloth</em>. Whatever the statistics which represent their species as a whole <em>will </em>fail to accurately describe the sub-population of "adventurers," because "adventurers" are <em>by definition</em> meaningfully different from the overall population of their species.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8742853, member: 6790260"] They aren't, no. But we can use the population dynamics of actual humans to consider what the population dynamics of non-human species would be. And the fact of the matter is, [I]actual humans[/I] are much, MUCH too variable to put into boxes like this. We cover vast swathes. We contain multitudes. We cannot be put into boxes unless we are dead and buried. [I]That[/I] is my point: the real, existing, [I]measurable[/I] variability within humans is already VASTLY more than +2 to one stat or -1 to one stat or whatever else. ENORMOUSLY more. If natural human variability is already so high, and all mortal races are confined to the finite span of 3-to-20 stats, then whatever central tendency there might be, [I]it will not be strong enough to prevent weird outliers[/I]. When you couple this fact with the necessary truth that [I]adventurers are necessarily weird outliers[/I], you get the unavoidable conclusion that, whatever their species' central tendency and standard deviation might be, adventurers are (almost literally) [I]cut from a different cloth[/I]. Whatever the statistics which represent their species as a whole [I]will [/I]fail to accurately describe the sub-population of "adventurers," because "adventurers" are [I]by definition[/I] meaningfully different from the overall population of their species. [/QUOTE]
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Which races would YOU put into the 50th anniversary Players Handbook?
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