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Which races would YOU put into the 50th anniversary Players Handbook?
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<blockquote data-quote="Yaarel" data-source="post: 8747157" data-attributes="member: 58172"><p>To be clear, these are "adult" students, college students. I consider level 1 to be roughly 20 years old or its equivalent.</p><p></p><p>If 5e had a "level zero", it would compare to highschool, somewhere between ages 13 to 19. Now that background feats are a thing, it is probably viable to pick race and feat without selecting a class. Then choose a class to level in after some zero level encounters.</p><p></p><p></p><p>Part of that breakdown of the sweet spot in earlier editions was simply piling on different kinds of mechanics, whose syngergies together eventually broke the gaming engine − without really understanding how the ecology of a gaming engine works. 4e is the first edition that understood the gaming engine, which is why its mechanics were tight like computer code. 5e reacted antithetically to 4e, but it too has a sense of how a gaming engine works.</p><p></p><p>The goal, is to get an even better understanding of the game engine ecologies at each higher tier. To keep the engine running smoothly.</p><p></p><p></p><p>Improve 5e by treating each four-level tier as its own kind of game. With its own kind of flavor and crafted mechanics. If the student and professional tiers are working well, let them continue to work well. Think about the upper tiers separately.</p><p></p><p></p><p>4e does work well at high tiers. The critique about the monster math was noticeable in the first place because its math is so tight. And correctable.</p><p></p><p></p><p>5e is − by design − tough to break. It is less balanced than 4e, but more robust, so DMs can do more stuff on the fly without crashing the game. One forumer, [USER=996]@Tony Vargas[/USER] described 5e as like pounding a pile of sand with a hammer.</p><p></p><p></p><p>I think of the old school (0e, original and basic, 1e and 2e) like early forms of life on planet Earth.</p><p></p><p></p><p>I like high level gaming. If you want to stop at level 8 or 12, no problem. But dont hold me back.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8747157, member: 58172"] To be clear, these are "adult" students, college students. I consider level 1 to be roughly 20 years old or its equivalent. If 5e had a "level zero", it would compare to highschool, somewhere between ages 13 to 19. Now that background feats are a thing, it is probably viable to pick race and feat without selecting a class. Then choose a class to level in after some zero level encounters. Part of that breakdown of the sweet spot in earlier editions was simply piling on different kinds of mechanics, whose syngergies together eventually broke the gaming engine − without really understanding how the ecology of a gaming engine works. 4e is the first edition that understood the gaming engine, which is why its mechanics were tight like computer code. 5e reacted antithetically to 4e, but it too has a sense of how a gaming engine works. The goal, is to get an even better understanding of the game engine ecologies at each higher tier. To keep the engine running smoothly. Improve 5e by treating each four-level tier as its own kind of game. With its own kind of flavor and crafted mechanics. If the student and professional tiers are working well, let them continue to work well. Think about the upper tiers separately. 4e does work well at high tiers. The critique about the monster math was noticeable in the first place because its math is so tight. And correctable. 5e is − by design − tough to break. It is less balanced than 4e, but more robust, so DMs can do more stuff on the fly without crashing the game. One forumer, [USER=996]@Tony Vargas[/USER] described 5e as like pounding a pile of sand with a hammer. I think of the old school (0e, original and basic, 1e and 2e) like early forms of life on planet Earth. I like high level gaming. If you want to stop at level 8 or 12, no problem. But dont hold me back. [/QUOTE]
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Which races would YOU put into the 50th anniversary Players Handbook?
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